Ok was jw.Nope, it just hangs on dual white screens. It never gets to the Nintendo logo or anything.
I think it used RAM "cheats" or something to get it working. It'd probably be a bit tricky to apply it to a ROM (we'd have to figure out what address in ROM to patch basically).
Chances are no$GBA does the same thing the AP Patch does but in memory anyway. The AP thing only affects leveling from what I remember, not actually starting the rom. I could be wrong, but I thought that's the only thing it affected anyways.