ROM Hack [Release] Every File Explorer

xXDungeon_CrawlerXx

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File->New from File->3DS Plugin->Layout Image
The problem is that there are different types of bclim-files.
EFE only supports one of them (ETC1? not sure atm).

Would you add Support for ctpk-files (edit/repack) and .arc-files (ARCV)?
//EDIT:

is it possible to add support for ARCV-files?
I've uploaded one of them http://www.xup.in/dl,18666304/system.7z/


//OFFTOPIC:
I love model editing <3
CTThT12WcAABLlQ.png:large

Game: "The Legend of Legacy"
 
Last edited by xXDungeon_CrawlerXx,

puss2puss

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File->New from File->3DS Plugin->Layout Image
Omg it was that simple lol.. thanks for the help! :)


Yah i landed on it yesterday, but for the rest of the month i cant compile anything on my tablet :( ..is it illegal for someone to share a compiled version?

Also, is there a batch file somewhere to extract/export/save multiple files at once? ..a folder with 2000 bclim can take long to unpack every textures :P



thanks for the help ;)

EDIT: small wuestion..how do i replace the bclim inside an arc? Is it even possible with efe?
 
Last edited by puss2puss,

Cydget

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So, im not sure if this is the EFE problem or if it wasnt intended to do this, but when I open any .bch file it shows a white box. Capture23.PNG My goal is to import a edited texture to the bch. I would appreciate any help even if it is just telling me where I could find help.
 

Gericom

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So, im not sure if this is the EFE problem or if it wasnt intended to do this, but when I open any .bch file it shows a white box. View attachment 30432 My goal is to import a edited texture to the bch. I would appreciate any help even if it is just telling me where I could find help.
That's because I started on the bch format, but it's not complete yet.
 

kamesenin888

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can someone help me try to use every file explorer with these type of arc? is for mhx but i cannot seem to be able to understand how to make them work
 

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