Hacking WiiU VC game injection working on 5.3.2

Reecey

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I did not try to inject other roms, but I dumpedmy copy of The Legend of Zelda - The Minish Cap and it's working with loadiine. NES, SNES & GBA is working with loadiine, N64 and NDS sadly not.
So a emu loader for those 3 systems is doable. I may find some free time this week :)
Sorry did I get that mixed up first time around? You dumped your Zelda game with cafiine and used Loadiine to load it? how did you do that, sorry I miss read it first time around I thought you meant you dumped it with dumpiine. Are you still using Smash to run them then? how are you setting it all up on your sd card to run? are you 100% sure N64 does not work, what title are you using as a base?

Edit: yes your right it seems the good old free brain training ds vc title does do the trick with injecting ds roms ;)
 
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n1ghty

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I was not talking about injection. I extraced the rpx with dumpiine and the content with gecko. Setup is the same as with the extracted WUDs. Loadiine readme describes that well. I extracted Donkey Kong 64 and did not change anything for testing purposes.
 

FIX94

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I just briefly looked into the n64 emu file, it seems to be very interesting, there seem to be quite a few debug prints and maybe even a debug menu implemented in. Since I cant actually test stuff myself thats all I can say right now.
 
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VinsCool

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I just briefly looked into the n64 emu file, it seems to be very interesting, there seem to be quite a few debug prints and maybe even a debug menu implemented in. Since I cant actually test stuff myself thats all I can say right now.
Do you want me to do anything for you?
I have the .rpx and fsa dump if you need anything.

I already tried to understand stuff on it a few times ago, but, to be honnest, I'm a noob xD
 

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The Legend of Zelda - The Minish Cap and it's working with loadiine. NES, SNES & GBA is working with loadiine, N64 and NDS sadly not.
So a emu loader for those 3 systems is doable. I may find some free time this week :)
those trhee working fine for me on loadiine
the minish cap. (gba)
metroid. (snes)
super mario bros 3 (nes)

but, dk64(n64) freeze the console on the loading screen the smash bros.
mario kart ds, boot to black screen
 

VinsCool

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those trhee working fine for me on loadiine
the minish cap. (gba)
metroid. (snes)
super mario bros 3 (nes)

but, dk64(n64) freeze the console on the loading screen the smash bros.
mario kart ds, boot to black screen
Yeah for n64, it doesn't work for golden45 either. He is investigating why it crashes :P
 

Reecey

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I just briefly looked into the n64 emu file, it seems to be very interesting, there seem to be quite a few debug prints and maybe even a debug menu implemented in. Since I cant actually test stuff myself thats all I can say right now.
Actually N64 seems a bit touch and go with many games injecting roms. I have found now most don't even work, its definitely not as successful as the good old free Brain Training VCDS title :)

Edit: Banjo Tooie does not work either, well I could not get it too work :angry: :nayps3:

--------------------- MERGED ---------------------------

those trhee working fine for me on loadiine
the minish cap. (gba)
metroid. (snes)
super mario bros 3 (nes)

but, dk64(n64) freeze the console on the loading screen the smash bros.
mario kart ds, boot to black screen
I don't understand I must of missed something, can you inject roms via Loadiine or something? how. Can you inject roms over other vc bases like nes rom over a snes vc game or something and also does N64 roms not work at all? So I presume if your using Loadiine to run roms, you don't need a vc base title anymore to inject into?
 
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Reecey

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Is Donkey Kong 64 supposed to work via injecting? I can't seem to get it to work but I'm surprised. what titles do work I have only got banjo working so far?

Edit: tried 10 N64 roms so far and none work, its quite dismal really, no point if they don't work :(
 
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pedro702

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Is Donkey Kong 64 supposed to work via injecting? I can't seem to get it to work but I'm surprised. what titles do work I have only got banjo working so far?

Edit: tried 10 N64 roms so far and none work, its quite dismal really, no point if they don't work :(
where you suing the correct ini files? or just the rom? lol
 
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Reecey

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where you suing the correct ini files? or just the rom? lol
I had just swapped the rom to name UNMQP0.810 I never knew you had to correct anything else, not the .ini files at all? is that what you have to change also to get other N64 roms to run, what do you change it too? anything I could please copy & paste with ease to try out?
 

pedro702

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I had just swapped the rom to name UNMQP0.810 I never knew you had to correct anything else, not the .ini files at all? is that what you have to change also to get other N64 roms to run, what do you change it too? anything I could please copy & paste with ease to try out?
most room only works with the ini files made by nintendo if you can get tcp gecko to connect(i cant) go to fsa and dump your entire VC stuff then go to content config and see the inis there there are alot of them.
 

Reecey

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most room only works with the ini files made by nintendo if you can get tcp gecko to connect(i cant) go to fsa and dump your entire VC stuff then go to content config and see the inis there there are alot of them.
Thanks I could do that but what do I change my original Paper Mario vc title .ini file that I extract to the roms that I want to play for them to work properly? where do you put the corrected .ini file?
 

pedro702

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Thanks I could do that but what do I change my original Paper Mario vc title .ini file that I extract to the roms that I want to play for them to work properly? where do you put the corrected .ini file?
well nintendo already has inis for all their VC titles their and some more so you just copy everything from the ini you want and put it over your paper mario ini file
 

Reecey

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well nintendo already has inis for all their VC titles their and some more so you just copy everything from the ini you want and put it over your paper mario ini file
I have a full copy of VCDK64 of the wiiu but I cannot find any .ini files or folders all I can find is BuildInfo, config and 3x .arc files, will they work?

Edit: I have the config folder with ini files in should I put that in and try?
 
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pedro702

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I have a full copy of VCDK64 of the wiiu but I cannot find any .ini files or folders all I can find is BuildInfo, config and 3x .arc files, will they work?

Edit: I have the config folder with ini files in should I put that in and try?
lol no first off see your gameid you probably know that Usomething.###

so your config file is the same name.ini, just put that in caffine config folder and then keep replacing the code for the roms you want to try, remenber region matters each regions has diferent inis with diferent stuff.
 

Reecey

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lol no first off see your gameid you probably know that Usomething.###

so your config file is the same name.ini, just put that in caffine config folder and then keep replacing the code for the roms you want to try, remenber region matters each regions has diferent inis with diferent stuff.
yeah I have done all that already, just not the config folder bit but I presume that just sits in the content folder with the rom folder. Have others got DK64, Banjo Tooie, Zelda and others working etc.. working changing the config folder?
 

pedro702

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yeah I have done all that already, just not the config folder bit but I presume that just sits in the content folder with the rom folder. Have others got DK64, Banjo Tooie, Zelda and others working etc.. working changing the config folder?
zelda games have already made config inis so does dk64 you just have to grab it, banjo tooie doesnt have a config file sadly and so far i ahvent been able to make a config to even make it boot.
 

Reecey

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zelda games have already made config inis so does dk64 you just have to grab it, banjo tooie doesnt have a config file sadly and so far i ahvent been able to make a config to even make it boot.
How do you get the config files out the roms you want to use?
 

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