Hacking [OLD] Loadiine backup loader for WiiU 5.3.2 ONLY (NO 5.4 NO 5.5!)

subzero

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no advice to download pirated games here.

What to do next? read the first post, or the readme provided with loadiine.
there are different guides, and someone (or more users) is writing a noob guide. it will be posted when he complete it.
But there's really nothing hard, just read the readme.
just extract files to correct folders
OK. I see. New to forum...haha. And last question.
So, with the loadiine, dumpiine and roms, I can get every files necessary, right?
Happy to receive your help. Enjoy here. Hope there are many other like you:)
 

EclipseSin

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like I said previously :
TCPGecko : extract files from your disc
dumpiine : extract executable from your disc
loadiine : load extracted files instead of SSBU.
Just want to add, some games may not dump through TCPgecko. I can't get Batman or Walking Dead to stay connected when I hit Read FSA. So not all games will dump this way, unless Im having really horrible luck.

I've tried different menus/locations in game by the way, incase anyone was wondering.
 
Last edited by EclipseSin,

EclipseSin

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Does cafiine dumping feature have the same issue?
but if it crash at reading the FSA, you might not know the filename to dump.
cafiine doesn't see any files. it's not interested. :)

golden45 said it might be same thing as splatoon. 0xa000000 needing remapped to 0 or something. I looked around in the code, but I can't really see how to do that without breaking it.

Also, don't need to know a name of any file to use "Read FSA" button. That's what the button is for, to list the files so you can dump them.
 
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ninjadudexp

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anyone mind pm'ing me and help setting up the server and kexploit not sure if im suppose to get a site or if theres a way to run locally
 

erolz

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Great stuff.
Got a couple of questions:
1. How can I create/extract RPX and RPL files from a (downloaded) Wii-U ISO file?
2. Is it possible to load Loadiine without Smash Bro?
Thanks
 

the3dsguy

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Hmm... Okay maybe I am doing something wrong. It's been 16 tries and the console just crashes every time. Anyone have any suggestions on how to make it more reliable?

have you linked you mii account to a nintendo ID, i found after i linked the nintendo ID, it solved the problem
 

Cyan

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cafiine doesn't see any files. it's not interested. :)
golden45 said it might be same thing as splatoon. 0xa000000 needing remapped to 0 or something. I looked around in the code, but I can't really see how to do that without breaking it.
Also, don't need to know a name of any file to use "Read FSA" button. That's what the button is for, to list the files so you can dump them.
I meant that you need the path and file name to dump it with cafiine (file by file basis).
So if you can't "read FSA" then you can't get the path to use it in cafiine.

1. How can I create/extract RPX and RPL files from a (downloaded) Wii-U ISO file?
2. Is it possible to load Loadiine without Smash Bro?
1. use DiscU or WiiUwizard to extract file from a wud. you will need the corresponding title key. (usually provided with the nfo or the wud file)

2. You can use loadiine with only MiiMaker, but you won't have SD access. network only has very slow loading time (800KB/s) and low compatibility.
only Smash Bros grant SD access (because that's the only game which use SD access officially), either disc or eshop version will work.
 

gamesquest1

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cafiine doesn't see any files. it's not interested. :)

golden45 said it might be same thing as splatoon. 0xa000000 needing remapped to 0 or something. I looked around in the code, but I can't really see how to do that without breaking it.

Also, don't need to know a name of any file to use "Read FSA" button. That's what the button is for, to list the files so you can dump them.
You need to make the folder for the games title ID otherwise caffiine won't be interested....but tbh the dumping process with caffiine is not really practical for dumping an entire game as it involves making dummy -request files for every file on the disk.....and unless you can read the FSA you could only find out the name/directory of files as and when the game requests them
 
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EclipseSin

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You need to make the folder for the games title ID otherwise caffiine won't be interested....but tbh the dumping process with caffiine is not really practical for dumping an entire game as it involves making dummy -request files for every file on the disk.....and unless you can read the FSA you could only find out the name/directory of files as and when the game requests them
I'm pretty sure I did have the folder made, but I'll try again. Not like it can hurt. And yes, it's definitely a horrible way to make a dump.
 

Ericzander

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Alright! I got the video out there finally. I added some annotations, added a bunch of stuff to the description, so I think i'm done. If there's anything you guys see that I should add, let me know. Otherwise, here we go (I think it would be best to view on YouTube because of the annotations and description, but it's not necessary).



@mariogamer and @Summersett I know you wanted to add it to the OP of your individual threads, so just letting you know it's done.

Edit: I did make one small mistake at the 5:34 minute mark. I named a folder _save when it should be named _SAV. That's the only issue, everything else is correct!

Edit 2: Also, I'm obviously not an artist so the thumbnail is... Meh. I'll probably change it later but anybody else can feel try to try their hand at it.

Edit 3: And this is my 100th video! Yay!

Edit 4: First comment was: "WHEN WILL 5.4.0"
 

TotalInsanity4

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Alright! I got the video out there finally. I added some annotations, added a bunch of stuff to the description, so I think i'm done. If there's anything you guys see that I should add, let me know. Otherwise, here we go (I think it would be best to view on YouTube because of the annotations and description, but it's not necessary).



@mariogamer and @Summersett I know you wanted to add it to the OP of your individual threads, so just letting you know it's done.

Edit: Also, I'm obviously not an artist so the thumbnail is... Meh. I'll probably change it later but anybody else can feel try to try their hand at it.

Edit 2: And this is my 100th video! Yay!

Cool, you should make a thread for that in the Tutorials section
 
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mariogamer

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Alright! I got the video out there finally. I added some annotations, added a bunch of stuff to the description, so I think i'm done. If there's anything you guys see that I should add, let me know. Otherwise, here we go (I think it would be best to view on YouTube because of the annotations and description, but it's not necessary).



@mariogamer and @Summersett I know you wanted to add it to the OP of your individual threads, so just letting you know it's done.

Edit: Also, I'm obviously not an artist so the thumbnail is... Meh. I'll probably change it later but anybody else can feel try to try their hand at it.

Edit 2: And this is my 100th video! Yay!

Edit 3: First comment was: "WHEN WILL 5.4.0"


5.4.0 will be suported,developper have to work on it.All FW can be supported.
 

bache

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This may be a stupid question, but does Loadiine not allow us to play online? I'm trying to check out the DLC in MH3U, and I get a 102-2106 Error.
 

VashTS

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I need some pointers guys! I've tried two different SD cards but they fail at initializing the save data, verified by using the loadiine server.

I launched duck tales - loads fine - but when it goes to write the save data I get a Wii U error. Same applies to any other games I've tried.

Today I have some free time so I tried launching normally - failed. I then went into settings, deleted any smash save data, launched the kexploit/loadiine again, launched the game and still failed.

Am I missing something?
 

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