Hacking Post your WiiU cheat codes here!

HardRom

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hey, you just found a game which stores "displayed objects on screen" and "read data" differently.
The game is probably keeping two different counters : one for health which decrease when you get hit, and one for the number of element to display on the screen which serves as health bar.

imagine, link has 5 hearts.
the game checks the health point (5) and tell the video function to draw 5 heats on the screen.
You fixed the 5 to stay at 5.
You get hit and now have 1 HP:
the game checks the health points (1) and tell the video function to draw 5 hearts on the screen. (you see the issue right?)

your real HP is not 5, but 1.
Yeah, makes sense. I've encountered this before with CheatEngine
Still can't get a working code for infinite health though- the closest I get is LOTS of health (more than shown in heart values), but this in turn decreases as well.
 

Cyan

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there's currently no way to keep a value fixed.
it would require the game to execute the cheat code itself at fixed interval (usually after every frame buffer, so 60 time per seconds).

To do that, we need a way to insert ASM code to add the codehandler functions which is used to execute the cheatcode, instead of doing it manually by poking a value.
Like he explained above, it requires that we get write access to 01 addresses range (or another range?) so we can store the cheat code and execute our code there and tell the game to jump there to execute it and then come back to continue its own execution.
 

HardRom

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@Cyan So we need to come up with a way to force gecko to repeat X times for a poke then in the meantime? Is there a way to do this easily? I suppose someone who is experienced could compile a version with a "Multipoke" option..? Just spitballing- I'm new to all of this.
 

Cyan

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there are tools to do that.
automation tools to press the button in your stead, while you are playing.
autoit, or GlovePie maybe, or girder.

or a multipoke button, like you said.
choose how fast it should poke it directly from TCPGecko. I think it's the fastest solution as it's opensource ;)

a new menu with a list of codes could help too, instead of a single poke address, it should delay-poke a full list.

edit: I suggested it to tcpgecko developer.
let's see what he think about that option. if not added, automation tool will be needed to click that button for you.
 

HardRom

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there are tools to do that.
automation tools to press the button in your stead, while you are playing.
autoit, or GlovePie maybe, or girder.

or a multipoke button, like you said.
choose how fast it should poke it directly from TCPGecko. I think it's the fastest solution as it's opensource ;)

a new menu with a list of codes could help too, instead of a single poke address, it should delay-poke a full list.

edit: I suggested it to tcpgecko developer.
let's see what he think about that option. if not added, automation tool will be needed to click that button for you.
This would be a very nice workaround to the current issue of not being able to "lock" any memory. Thanks for following up for me. :)
 

CosmoCortney

i snack raw pasta and chew lollipops
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@Cosmo you need to fix your cheat links at the OP, you cant extend them.

Sorry scrap that you can.

Refresh the page and retry. seems to be a bug with the forum.


I have checked the 5000 Rupees code and it seems to be fine for the PAL/Disc version.
Also consider that the number of rupees gets updated as soon as you change the level, collect rupees or buy something.
To verify myself I will have a look if the address match with the one from an NTSC-U RAM dump
 
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CosmoCortney

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When we make a dump of the memory the address should be the same in a hex editor, yes?
you have to add 10000000 to the address because the game's memory starts at 10000000 on the wii u
(address 1E7535D4 in the dump would be 2E7535D4 on the Wii U)
 

VinsCool

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you have to add 10000000 to the address because the game's memory starts at 10000000 on the wii u
(address 1E7535D4 in the dump would be 2E7535D4 on the Wii U)
Thanks for this information! The more we know :)
 

Magnus Hydra

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you have to add 10000000 to the address because the game's memory starts at 10000000 on the wii u
(address 1E7535D4 in the dump would be 2E7535D4 on the Wii U)
So address 1355152D4 should be 0355152D4 in the .bin?

2nd post today with
Hyrule Warriors v1.6.1 [NTSC-U/Disk]
Code:
998 of all items (03E6 item1 998)(03E6 item2 998) 998 because there is a metal for collecting 999 items.
355152D4-03E603E6
355152D8-03E603E6
355152DC-03E603E6
355152DE-03E603E6
355152E0-03E603E6
355152E4-03E603E6
355152E8-03E603E6
355152EC-03E603E6
355152F0-03E603E6
355152F4-03E603E6
355152F8-03E603E6
355152FC-03E603E6
35515300-03E603E6
35515304-03E603E6
35515308-03E603E6
3551530C-03E603E6
35515310-03E603E6
35515314-03E603E6
35515318-03E603E6
3551531C-03E603E6
35515320-03E603E6
35515324-03E603E6
35515328-03E603E6
3551532C-03E603E6
35515330-03E603E6
35515334-03E603E6
35515338-03E603E6
3551533C-03E603E6
35515340-03E603E6
35515344-03E603E6
35515348-03E603E6
3551534C-03E603E6
35515350-03E603E6
35515354-03E603E6
35515358-03E603E6
3551535C-03E603E6
35515360-03E603E6
35515364-03E603E6
35515368-03E603E6
3551536C-03E603E6
 

moops44

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2nd post today with
Hyrule Warriors v1.6.1 [NTSC-U/Disk]
Code:
998 of all items (03E6 item1 998)(03E6 item2 998) 998 because there is a metal for collecting 999 items.
355152D4-03E603E6
355152D8-03E603E6
355152DC-03E603E6
355152DE-03E603E6
355152E0-03E603E6
355152E4-03E603E6
355152E8-03E603E6
355152EC-03E603E6
355152F0-03E603E6
355152F4-03E603E6
355152F8-03E603E6
355152FC-03E603E6
35515300-03E603E6
35515304-03E603E6
35515308-03E603E6
3551530C-03E603E6
35515310-03E603E6
35515314-03E603E6
35515318-03E603E6
3551531C-03E603E6
35515320-03E603E6
35515324-03E603E6
35515328-03E603E6
3551532C-03E603E6
35515330-03E603E6
35515334-03E603E6
35515338-03E603E6
3551533C-03E603E6
35515340-03E603E6
35515344-03E603E6
35515348-03E603E6
3551534C-03E603E6
35515350-03E603E6
35515354-03E603E6
35515358-03E603E6
3551535C-03E603E6
35515360-03E603E6
35515364-03E603E6
35515368-03E603E6
3551536C-03E603E6
[/QUOTE]
Also works with [Pal/Disk] V1.6.1
 
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Magnus Hydra

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2nd post today with
Hyrule Warriors v1.6.1 [NTSC-U/Disk]
Code:
998 of all items (03E6 item1 998)(03E6 item2 998) 998 because there is a metal for collecting 999 items.
355152D4-03E603E6
355152D8-03E603E6
355152DC-03E603E6
355152DE-03E603E6
355152E0-03E603E6
355152E4-03E603E6
355152E8-03E603E6
355152EC-03E603E6
355152F0-03E603E6
355152F4-03E603E6
355152F8-03E603E6
355152FC-03E603E6
35515300-03E603E6
35515304-03E603E6
35515308-03E603E6
3551530C-03E603E6
35515310-03E603E6
35515314-03E603E6
35515318-03E603E6
3551531C-03E603E6
35515320-03E603E6
35515324-03E603E6
35515328-03E603E6
3551532C-03E603E6
35515330-03E603E6
35515334-03E603E6
35515338-03E603E6
3551533C-03E603E6
35515340-03E603E6
35515344-03E603E6
35515348-03E603E6
3551534C-03E603E6
35515350-03E603E6
35515354-03E603E6
35515358-03E603E6
3551535C-03E603E6
35515360-03E603E6
35515364-03E603E6
35515368-03E603E6
3551536C-03E603E6
Also works with [Pal/Disk] V1.6.1[/QUOTE]
Nice! I can't find the HP value I've been hours doing different kind of searches. If anyone wants to try and figure it out here is a little info. when u get hit and lost a 1/4 heart it's 100 damage and losing a full heart is 400 damages. With that info you would think it was be easy to find the offset but I can't unless I am searching wrong. Good luck!
 

FederalGOKU

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wow i aee u adde more to the zelda hd cheats....ive been testing them on the NTSC/Eshop version and they been working...how would i put an activator code on for example on boat moonjump...dont know how
 

moops44

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Citizens of Earth [Pal/Eshop]
Money
$268435455
17DFCAC2 FFFFFFF

Items
Donut
189CA2E7 FFFFFFF

Spezialmix
189CA317 FFFFFFF


Angelcake

189CA323 FFFFFFF


more will come later if u want
edit: changing 189CA::: crashes game :@
 
Last edited by moops44,

HardRom

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Another update to Wind Waker HD- The arrows and bombs codes do indeed work (mine or @CosmoCortney's, version dependent), we've established though that you need to "unlock" them for the character first though, otherwise you get one shot, regardless of (quantity) code entered. Heads up, all.
 

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