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Timing in sound stream, sample rate or general optimisations are what I think is related to this issue
I meant, in the actual source files themselves, if you go back a page, the person who compiled yesterday's build mentioned something about adjusting the latency, i think?
Edit: Post 25 actually http://gbatemp.net/threads/mgba-official-standalone-wii-port.395240/page-2#post-5642038