Hacking Nintendont Themes and Custom Mods

AbdallahTerro

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backgrounds update:
updated OP
File Online

0L_Thumbs.jpg


0N_Thumbs.jpg
 

AbdallahTerro

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pushed a new update:
changelog:
made it compatible with CFG loader (both official rev70-78 and Chinese-mod rev71+)
these CFG dols use their own app and loader backgrounds stored in \apps\usbloader so cancel autoboot and download the custom backgrounds on first use
for the Chinese-mod nintendont's boot dol should be renamed "loader.dol" and placed in "\usb-loader" folder
I'm not sure if the updater should work when used with CFG loader but it might

links for CFG loader:
rev 70/78: http://copy.com/vRN3HgFVyk9u7YuB/Public/usbloader_cfg.7z
rev 71China: http://copy.com/vRN3HgFVyk9u7YuB/Public/USBLoader.7z

Edit: You can use both CFG loaders, just extract the 7z files to your apps folder,
you can tell if its official or china-mod from the icon.png
Edit: Added CFG links to usb loaders in OP
 
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naxil

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AbdallahTerro i have translate nintendont in my native lang (italian), i have a question: Where is located the ingame options "printf"?
like
Memcard emu ON/OFF
Native control ON/OFF ecc?
 

AbdallahTerro

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Currently adding sixaxis support to the menu (allows DS3 controllers to cancel autoboot and navigate options and settings and download updates)
Hopefully HID support to the menu becomes part of the loader later if the devs are willing to add such a feature,
for now DS3 is enough for me, RIP GC controller :)
 
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darkseekerliu

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Abdallah, I tested the 2.260 mod on my wii u, and even with the WiiU widescreen off, when booting the game the screen is auto set to wide screen. Any thoughts?
 

darkseekerliu

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I'm launching it through ULGX and it launch me 4:3 aspect ratio, I have widescreen disabled in the loader settings.
I forgot to say, but I am lauching it throught CFG V.70.78 on the op, compatible with nintendont. I will try with usb loader gx and repport back.

Edit: Tests results: Using USB Loader GX 1233, nintendont mod 2.260 switches on widescreen (I pressed B during the autoboot, went to settings and made sure Wii U widescreen was off) - the same happens for CFG Usb loader V70r78 and even lauching own Nintendont loader from the homebrew channel.

So, even with WiiU Widescreen off on nintendont options, it turns on Widescreen on Wii U.

Edit2: GOT IT - just read the previous nintendont official pages (1050 and 1051)

Wii U Widescreen= off = the game boots in widescreen
Wii U Widescreen= ON= game boots in fullscreen

So, when lauching from usb loaders all the games launch in widescreen. Hope they invert
the settings to be always on by default - Just like abadallah terror suggested on this post:

http://gbatemp.net/threads/nintendont.349258/page-1050#post-5219725
 

AbdallahTerro

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Abdallah, I tested the 2.260 mod on my wii u, and even with the WiiU widescreen off, when booting the game the screen is auto set to wide screen. Any thoughts?

90t5z9.jpg

http://copy.com/vRN3HgFVyk9u7YuB/Public/wiiflow_mastermod_wiiuwide.7z

please test this wiiflow mastermod with 2.260 theme mastermod and let me know if the settings work fine
wiiu-widescreen should be off by default, to turn in on select game then game settings page 2 as shown above

Edit: I'll be updating Wiiflow-1076-mod next, As for the other loaders CFG and GX you have to wait for Howard, Airline and Cyan to add the new option, I only added Sixaxis support to them

This 1076mod: http://copy.com/vRN3HgFVyk9u7YuB/Public/wiiflow_1076_mod_wiiuwide.7z
with the new wiiu-wide option

testers needed too :)
 
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