Hacking Sword Art Online: Infinity Moment [PSP]

luckymouse0

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But for PBOOT.BIN you need a real psp, it uses a different encryption key then eboot, but after decrypting it's a normal eboot.


There isn't any way to encrypt it? Ow man, that's bad :cry:

But i read, that ppsspp can run iso_tools, and people have patched their games with it!!


The web page just said this:

Access Denied

You don't have permission to access "http://a0.ww.np.dl.playstation.net/tpl/np/NPJH50701/NPJH50701-ver.xml" on this server.
Reference #18.dda762be.1414806797.3cea0a

i need that patch! Please someone upload it :cry::cry:


I Know there is a way to decrypt it and i will find it ;).


:lol: yaaaayyy :) The patch is on the way?? :wacko:

Yes, at least exorcizamus patch is going to be out really soon :)

This is confusing unless you read the whole thing.
I think this thread should be used only for StorMyu & co. project and the rest make their own threads and put their stuff in there.
And if this project is over (that's what i read here after Hollow Fragment announcement) then close it.
Just saying.
Nobody is gonna read 60 pages to figure what the hell is going on.

I asked Cyan, and he told me that we must use this forum post.
Not our fault, we asked first ;)
 

luckymouse0

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yay Falo, Thank you very much!!! I downloaded the patch :hrth:

Let's see what's can be done... :wink:

Edit: Yay, now what to do with these files if i use emulator??

igmZvau.png


1sLqNsc.png
 

luckymouse0

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Problems have appeared :cry:!

Can't decrypt PBOOT.PBP, used anything i found, and still it can't be decrypted :cry:

- you need a real psp + PSPCipher to decrypt PBOOT.PBP

I used the windows version of PSPCipher and it can't decrypt it either :cry:.

There isn't another way to decrypt that file, or we should be content with version 1.0?
 

luckymouse0

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That PBOOT isn't encrypted... Buuut, the EBOOT inside it is and needs to be decrypted by a real PSP.

nooo :cry: That's what i fear:cry:

well... if anyone know another way other than share the decrypted eboot please tell us :rolleyes:

--------------------------------------------

Bad news about exorcizamus's patch:

I decrypted EBOOT.BIN+INSTALL.DAT from a clean ISO, and tried to patch it with exorcizamus's ISO, and I still got 500+ MB file.

This could be from two things (The game still works wonders... that's the strange):
1) I packed/unpacked exorcizamus's ISO too many times trying things and the file got changed (like encoding and such)
2) exorcizamus's INSTALL.DAT was decrypted using a different method.
3) Something I don't know :angry:

Please someone, enlightment me.

If this continues like that, I am going to start from a fresh copy and do the translation myself.
 

Falo

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Please someone, enlightment me.
Install.dat is a CPK file, there are like 1000 different versions of this format (every game that uses this format, uses a different packer.dll).
But there is only 1 public repacking tool, which is much older, but the CPK engine supports loading older versions.

If you repack install.dat without changing anything at all and then make a patch from that, you will get a 500+ MB patch file.

Also making a patch itself is not going to work this way, we are not working with roms here, we are working with filesystems.
If you translate a file, then it will most likely increase in size and all pointers will be different.

Here an example:


Every single pointer in this file was changed to support more characters, the filesize increased from 24 KB to 27 KB and that file is not even repacked.

Making a xdelta patch is not going to work, except my v1.01 solution the only possible way to make a patch would be writting a custom patcher, but i guess no one will make one, since you need to make like 5000 little patches.
 

luckymouse0

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Install.dat is a CPK file, there are like 1000 different versions of this format (every game that uses this format, uses a different packer.dll).
But there is only 1 public repacking tool, which is much older, but the CPK engine supports loading older versions.

If you repack install.dat without changing anything at all and then make a patch from that, you will get a 500+ MB patch file.

Also making a patch itself is not going to work this way, we are not working with roms here, we are working with filesystems.
If you translate a file, then it will most likely increase in size and all pointers will be different.

Here an example:


Every single pointer in this file was changed to support more characters, the filesize increased from 24 KB to 27 KB and that file is not even repacked.

Making a xdelta patch is not going to work, except my v1.01 solution the only possible way to make a patch would be writting a custom patcher, but i guess no one will make one, since you need to make like 5000 little patches.


Thanks Falo, so the best option would be starting from scratch :cry::cry:

Noooooo! :gun::hateit::nayps3:
 
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exorcizamus

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if i finish the corrections in the weekend in kirito's memo ,item names,skill names,weapon/item/liz's shop the beta version reach the 1.0
if i finish the correction the beta test and the beta version process come in inactive state. my skills is not enought to make this game 100% english maybe the original nembers finish the remaining work. all donwload link stay alive *deleted. please don't*. thanks to all beta tester ! the final beta version is realased in 2014.11.20
thanks to
luckymouse0 termi95 epie thefreeman <- (kurosaki kun :D) kirk1115 jcap ignis komaeda davidsuazomi stylo432 kotanya lordnicko reprep phanzer zshin
remcemike m4rc0 sdkyo95 apocalypso takeo-kun mrci hiragama yoshi6590 shinichikudo cryptrat aw013
SPECIAL THANKS TO
reiten
 

LORDNICKO

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NOOOO,,we are the one who should thanking you dude!(exorcizamus),,,coz your the one who make this forum alive again,,,WOOOO! keep it up dude,,ill be waiting for the complete patch!
 

dawnofwar2boy

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hey guys can i just say i am so grateful you guys are making this patch. i am very very excited for this patch to be created and have been waiting patiently since early 2013. i cant begin to explain my excitement at the images. i have a few question's. how do i download that update using PSN PKG Decryptor? also i am willing to donate money to this cause to help motivate you guys if you want.i can do up to $110 AUS within the next 2 weeks if you would like it. anything to help get this show on the road!


is there some way i can help you guys out? if you provide me with the means to do so i would be more than willing to help out!
 
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sam4701952

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Any chance this patch will b e able to affect a hard copy of the game? considering i bought SAO IM from Japan and have been searching for an english patch for the game rather than dloading a complete ISO of a game i already own. So if there is any chance that this will also apply for a hard copy, would you be able to tell me how to do so?

Cheers, sam4701952
 

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