Hacking Nintendont

faku1810

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yes its ntsc, but I swear I read earlier someone had it working via ntsc & memcard emu activated.

Tried twice, the first time I got black screen after the Dolby logo; the second it loaded fine, created a Save in the memory card I already had and it's playing fine so far (with some sound distortion during the intro)

Edit: It would seem that the game does have some issues.. I saved and choose to not continue playing, and I got a black screen and had to press Select to exit to hbc.
 

cheatman3005

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I tried r75 with my MC Emu and this is my results (All in NTSC-U):

-MKDD: Game runs fine and able to save.
-Terminator 3 The Redemption: Game is able to play, but quickly pass the cutscenes and main menu area to get to ur game. Saving is possible. Loading freezing can occur. Game is somewhat playable, but fully.
-I was hoping to play Melee with MC Emu working. I guess I have to wait a bit longer for later revision.
-Sonic Gems Collection: Tried Sonic R first and it pass the Save settings part. But can't load the game. Try another game and this time it was Sonic CD. Found out that the game freeze broke the save data. Just the game data itself, not Emulated Memory Card
-NFS Most Wanted: Black Screen after boot
-NBA Street V3: Still freezes after loading the game at start and then shuts down the Wii.

So far, very happy how these games are working out after each new Revision. Sonic Gems Collection is the only game that kills it's own game data out of my own game list when using Nintendont.

*EDIT*
Nevermind about Sonic Gems Collection destroying my Save Data. It just how the MC EMU ran during that time. When I try another game and went back to the Sonic Gems, it was fine. But getting to any game still black screens after Save Data Settings.
 

VashTS

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I used r75 today. Real Wii with gamecube controller. can finally scroll through entire list of games without code dump!

loading from usb fails every time, just code dumps and reloads. if loaded from usb loader gx, all works fine. got to play luigis mansion, seems like R was stuck pressed down so I couldn't get past the tut.

Weird issue with GX, sorry to go off topic a bit - games that i launch with GX mod6 disappear from the list in GX when its re-launched :O

they aren't deleted as i verified and launched the same game that was gone in wiiflow with dios mios and it worked fine. this occurred with wind waker and luigis mansion. very odd. im afraid ill have to clean install usb loader gx but i don't want to lose my settings!
 

the_randomizer

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Not trying to sound rude, but what's the point of this? Doesn't DIOS MIOS have near 100% compatibility?


Read OP, this is an alternate project for those who don't have a Gamecube or Wii with GC compatibility. This is also to be used on a Wii U which does not have GC compatability. Please educate yourself by going to the first post of the thread. This will also eventually support audio streaming, among other features.
 

felipecabralf

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For those with Wii U trying to run PAL games and getting DSI error: force NTSC video under settings and you'll be good to go.

Regarding r75, does it support rumble when using regular HID controllers? I remember having it with my PS3 controller a while back when playing MKDD (don't remember which revision).

Keep up the good work! I'm really excited to see where Nintendont is heading.
 

VinsCool

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Also, I read someone with an ntsc windwaker has great results! Which version is at now, 74, 75?

Ill test on my wiiu when i get home tonight.


Yes in r74, I am still playing, and I am in the first dungeoun , nothing to report, it runs like a charm and saves works perfectly ;)
 
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marck

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i just realized that my hard drives usb that support 3.0/2.0 is a 3.0 usb i thought it was both ... now i need to find where i left my 2.0 port
 

the_randomizer

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i dont think the wii can handle a 3.0 port i only played gc games on 3.0 once using dios mios and it never worked at all so if i use 2.0 im guessing that my wii would be able to play gc games on my 1tb hd


Like I said, I played all Wii games off my 500 GB Western Digital My Passport HDD using a USB 3.0 connection in USB Loader GX as well as Dios Mios just fine :P Never had a single problem. Haven't had a chance to test Nintendont USB yet, but again, USB 3.0 is compatible with 2.0.

Anyway, Nintendont should work just fine.
 

obcd

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USB 3.0 is compatible with 2.0.

True, but it's timings are different. It first tries to communicate using 3.0 and switches to 2.0 when that fails.
I tried the western digital passport drives on my wii and had nothing but problems with those.
That's when I noticed that not all "western digital passport" drives are alike.
Besides that, on wii, you could try to use it on it's native ios 58 usb 2.0, or on the usb 2.0 code of a cios which both gave different results.
Some older emulator forwarders could still use an older ios that even didn't supported usb 2.0. Neek had it's own buildin usb code which again was different.

The usb code improved and stuff was added to keep the harddisk spinning... (The spindown was a known problem).

I assume the Wiiu vwii is less critical in it's harddisk choices as it's supporting a harddisk in Wiiu mode. It seems to be more critical when it comes to the harddisk power consumption. If your disk needs more startup current, you will need an y cable to connect it with an additional plug to steal power from a second usb port.
 

Goku Junior

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Hi, I have a problem with Nintendon't, I can't play pal games with r75 (but I can with r74), I tried to force NTSC and it worked! but the problem is that I can't play with 60Hz like I played with r74 or other revisions, Is there any solution for this?

PD:I post this problem in the previos page but nobody reply me.
Thanks!
 

the_randomizer

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True, but it's timings are different. It first tries to communicate using 3.0 and switches to 2.0 when that fails.
I tried the western digital passport drives on my wii and had nothing but problems with those.
That's when I noticed that not all "western digital passport" drives are alike.
Besides that, on wii, you could try to use it on it's native ios 58 usb 2.0, or on the usb 2.0 code of a cios which both gave different results.
Some older emulator forwarders could still use an older ios that even didn't supported usb 2.0. Neek had it's own buildin usb code which again was different.

The usb code improved and stuff was added to keep the harddisk spinning... (The spindown was a known problem).

I assume the Wiiu vwii is less critical in it's harddisk choices as it's supporting a harddisk in Wiiu mode. It seems to be more critical when it comes to the harddisk power consumption. If your disk needs more startup current, you will need an y cable to connect it with an additional plug to steal power from a second usb port.


Be that as it may, I've had nothing but good luck with those Western Digital MyPassport HDDs, despite any potential quirks they have on USB-related programs. I have a Y-cable when I use it in vWii mode, and I bypass the Wii U menu so I don't get the format HDD nag. I've been able to use the HDD just fine on both consoles, maybe I just got lucky lol. I can see a Toshiba or Lacie brand HDD freaking out, but Western Digital typically makes very reliable drives. Two and a half years and still humming :P
 

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