Hacking Nintendont

MassiveRican

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Would it be a good idea to make a template of specific setups for users to avoid many questions between yourselves, specifically for you guys since your the most frequent testers, and anybody else that's interested in frequent testing or even the occasional testing, something like this:

Wii/WiiU
Hollywood Ver.
SD/USB File Setup
Type of Controller (GC Remote, HID, USB adapter, PC gamepad, full specs on remote would probably be best.)

And whatever other useful info I might be missing. To make it easily accessible you can post a link in your sig with to the original post for people to see your guys setup, especially since you have a lot of successful & consistent results with Nintendont.
 

JnL_SSBM

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I'll say two things to you.. or maybe three..

1) If you don't see a message that says "X change made so controller.ini isn't necessary anymore", then you shouldn't make assumptions based on something as vague as "there were some files in a HID folder". Specially if the changelog already explains what kind of changes were made to the controller's code.

2) I hate being harsh, but bm123456 is right. If you keep posting random things you'll fill up the pages with useless posts that don't help anyone and even more, can be a bother to some.

3) I think it's VERY difficult to fix something that only happens to you. I don't know what's so different between your setup and Adeka's (just giving an example, because he has a Wii U as well) but I'm utterly amazed on how many issues you find with every revision. But here's the good news, I had that kind of DSI exceptions a couple of times when trying to load from Loader GX, if you haven't done so yet then launch Nintendont from the Homebrew Channel and try.



Does the same happen with SSBM having MCEmu on? Apparently JuanLeOnardO could play it flawlessly despite his problems with other games.
1) I've tested already with HID off and works again.. "I said that already"
2) :facepalm: I know bm123456 is right, i didn't say he's not right.. anyways, i'm the problem, i'v been a little bit intolerant about major "And/Or" minor issues (don't worry)
3) If i having some issues, something's wrong on my controller, nincfg, ninmem, or games; i'm saying i tested mario kart DD and SC2 and Exception DSI comes...

since r65 i'm not using USB Loader Gx, neither Wiiflow nor CFG USB loader. and I had exceptions DSI on 90% of my games (already tested on SD)...

i'll try plenty times to see what's wrong on my games...
 

JnL_SSBM

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OK I just spent the last 20 minutes trying to figure this revision out and i'm hoping someone else can test and confirm it works like this.

Games play with Memory Card Emulation off but if you turn it on then the controller will not work.

Am I correct?

Edit: I should mention i'm on a Wii U
Are you tested plenty more games as Mario Kart and Soul Calibur II already from exceptions (DSI)?
 

MassiveRican

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I think it's totally normal guys to have plenty of different results per user, there's plenty of different compatibility differences especially between HDD/SD brands and manufacturers so it could be totally valid what he's saying lol. Neway until we get more users that confirm several same results, nothing can be said, there's still plenty of differences in results just between a few of us.
 
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JnL_SSBM

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I think it's totally normal guys to have plenty of different results per user, there's plenty of different compatibility differences especially between HDD/SD brands and manufacturers so it could be totally valid what he's saying lol. Neway until we get more users that confirm several same results, nothing can be said, there's still plenty of differences in results just between a few of us.
Indeed!!!! I was gonna say the same as you said.
 

Adeka

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Just checked Mario Kart, Luigi's Mansion, Digimon world 4, and Wind Waker and they all have the same results I did before. I'm going to assume that is what he means by "WARNING: this revision breaks memory card emulation"
 

JnL_SSBM

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Just checked Mario Kart, Luigi's Mansion, Digimon world 4, and Wind Waker and they all have the same results I did before. I'm going to assume that is what he means by "WARNING: this revision breaks memory card emulation"
I copied my ninmem.raw on my PC in case of damaging my save data from games that i played with MCEmu. Don't forget to backup it.

I'll play again the r60 for a while...
 

worm28

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OK I just spent the last 20 minutes trying to figure this revision out and i'm hoping someone else can test and confirm it works like this.

Games play with Memory Card Emulation off but if you turn it on then the controller will not work.

Am I correct?

Edit: I should mention i'm on a Wii U

Tried R66 with memory card emulation on with ps3 dualshock 3 controller no longer working game loads but controller not working, I have not tried with memory card emulation off yet. It does work on R65.
 
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JnL_SSBM

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Tried R66 with memory card emulation on with ps3 dualshock 3 controller no longer working game loads but controller not working, I have not tried with memory card emulation off yet. It does work on R65.
Thank you.
I've tested SSBM, Luigi's Mansion and Zelda: WW game starts but controller does nothing.
 

Bryon15

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Well my controller stopped working with the latest revision. It's the wii u pro controller with mayflash usb connector.

http://tinyurl.com/p3ug48c

It worked fine before. Also why does it say to connect the controller to the back bottom usb port? It worked from the front port before. If I do that, then where is the usb Y cable supposed to go? Anyway I did that too, and the controller still didn't work.
 

JnL_SSBM

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Well my controller stopped working with the latest revision. It's the wii u pro controller with mayflash usb connector.

http://tinyurl.com/p3ug48c

It worked fine before. Also why does it say to connect the controller to the back bottom usb port? It worked from the front port before. If I do that, then where is the usb Y cable supposed to go?
HID Controller Wii U stopped working on this r66
 

FIX94

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Just as a reminder, I commited r66 just for the sake of finally having it commited cause I worked on it for a while and started having fear that I cant sync them up anymore. So, if you have problems with it just wait for me to finish all that code, its still not done, just the basics.
 

pedro702

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No one ever responded to me i use the wiiu and i can run all ntsc games perfectly but pal games get dsi exception unless i force video into ntsc on the setting has anyone tryed this on wiiu? i want so see if its only my wiiu that cant run pal isos.« unless i force them to play in ntsc video.
 

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