GBAtemp.net logo
GBAtemp.net navigation bar
Welcome Guest ( Log In | Register )  ·  Forum rules · Site Index


17 Pages V   1 2 3 > »   
 Reply to this topic Start new topic Start Poll 
GBA Auto Trainer Maker(GBAATM)
Register now to make the most of all the fantastic features available on GBAtemp!
cracker
post Aug 7 2008, 01:47 AM
Post #1


GBAtemp Maniac
Group Icon

Group: Members
Posts: 1,399
Joined: 24-August 05
Member No.: 31,449

 



GBA Auto Trainer Maker (GBAATM) v1.9.8.4 by cracker

Changelog
------------------------------------------------------------------------------------
Added checks to avoid overwriting *bad* opcodes which would result in crashes or strange behavior

Fixed an offset bug that occurred with games =32M that don't have padding

Fixed a bug with conditional (7/A/B/C/F) codes when using values <=0xff


Please send bug reports and comments

Get it here

This post has been edited by cracker: Feb 5 2009, 06:12 PM
Profile Card
Go to the top of the pageUser's Wiki pageFriend Codes
+Quote Post
Useful Links
post
Post #












Go to the top of the pageUser's Wiki pageFriend Codes
Quote Post
killer7
post Aug 8 2008, 12:09 PM
Post #2


Member
*

Group: Newcomers
Posts: 39
Joined: 22-June 08
Member No.: 129,062

 



can somebody tell me if this thing works or not?
Profile Card
Go to the top of the pageUser's Wiki pageFriend Codes
+Quote Post
cracker
post Aug 8 2008, 02:46 PM
Post #3


GBAtemp Maniac
Group Icon

Group: Members
Posts: 1,399
Joined: 24-August 05
Member No.: 31,449

 



Umm....yes, yes it does. Just put in some codes for a game and test it yourself.
Profile Card
Go to the top of the pageUser's Wiki pageFriend Codes
+Quote Post
killer7
post Aug 8 2008, 03:08 PM
Post #4


Member
*

Group: Newcomers
Posts: 39
Joined: 22-June 08
Member No.: 129,062

 




Thanks just wondering because nobody responded on your topic yet.
Profile Card
Go to the top of the pageUser's Wiki pageFriend Codes
+Quote Post
cracker
post Aug 8 2008, 03:16 PM
Post #5


GBAtemp Maniac
Group Icon

Group: Members
Posts: 1,399
Joined: 24-August 05
Member No.: 31,449

 



GBA games are dead to a lot of people nowadays since there are so many other games on other systems. Also programmers don't get a lot of feedback sometimes since people are more likely to reply if they find something wrong than if everything works as it should. So I'll just choose to believe that is what's happening. smile.gif
Profile Card
Go to the top of the pageUser's Wiki pageFriend Codes
+Quote Post
DjoeN
post Aug 8 2008, 03:21 PM
Post #6


Captain Haddock!
Group Icon

Group: Members
Posts: 1,446
Joined: 21-October 05
From: Somewhere in this potatoland!
Member No.: 31,928

 



Nice /

Gonna mess around with it soon smile.gif

First test with doom (gba) and CB codes work nice smile.gif

Just a question:

How does a cheat file looks like ? (to use with "load cheat file")

@Doom (UE)
#have rocket launcher
3300050C 0001
#Infinite Rockets
83000528 03E7

Something like that ?


This post has been edited by DjoeN: Aug 8 2008, 03:46 PM
Profile Card
Go to the top of the pageUser's Wiki pageFriend Codes
+Quote Post
FAST6191
post Aug 8 2008, 05:40 PM
Post #7


Techromancer
Group Icon

Group: Magazine Staff
Posts: 6,602
Joined: 21-November 05
Member No.: 32,303

 



Hmm, looks like I may finally be able to put gabsharky to rest.

*runs off to find collection of English GBA cheats.
Profile Card
Go to the top of the pageUser's Wiki pageFriend Codes
+Quote Post
cracker
post Aug 8 2008, 08:17 PM
Post #8


GBAtemp Maniac
Group Icon

Group: Members
Posts: 1,399
Joined: 24-August 05
Member No.: 31,449

 



QUOTE(DjoeN @ Aug 8 2008, 02:21 PM) *
Nice /

Gonna mess around with it soon smile.gif

First test with doom (gba) and CB codes work nice smile.gif

Just a question:

How does a cheat file looks like ? (to use with "load cheat file")

@Doom (UE)
#have rocket launcher
3300050C 0001
#Infinite Rockets
83000528 03E7

Something like that ?


There doesn't need to be any special formatting for the cheat descriptions. I tried to make the cheat parsing as intelligent as it could be. It will work the same with how you formatted it and like:

Have rocket launcher
3300050C 0001
Infinite Rockets
83000528 03E7

Profile Card
Go to the top of the pageUser's Wiki pageFriend Codes
+Quote Post
DjoeN
post Aug 8 2008, 08:54 PM
Post #9


Captain Haddock!
Group Icon

Group: Members
Posts: 1,446
Joined: 21-October 05
From: Somewhere in this potatoland!
Member No.: 31,928

 



Works well /

Great job smile.gif
Profile Card
Go to the top of the pageUser's Wiki pageFriend Codes
+Quote Post
gbpic
post Aug 11 2008, 01:28 AM
Post #10


GBAtemp Regular
***

Group: Members
Posts: 238
Joined: 1-February 08
From: Rochester, NY - USA
Member No.: 115,429

 



I wonder if I can use this to max out the sun gauge in Boktai 3...
Profile Card
Go to the top of the pageUser's Wiki pageFriend Codes
+Quote Post
duy64
post Aug 11 2008, 04:34 AM
Post #11


Advanced Member
**

Group: Newcomers
Posts: 94
Joined: 4-November 06
Member No.: 53,002

 



crash on vista when trying to patch
Profile Card
Go to the top of the pageUser's Wiki pageFriend Codes
+Quote Post
cracker
post Aug 11 2008, 04:44 AM
Post #12


GBAtemp Maniac
Group Icon

Group: Members
Posts: 1,399
Joined: 24-August 05
Member No.: 31,449

 



QUOTE(duy64 @ Aug 11 2008, 03:34 AM) *
crash on vista when trying to patch


Would you mind checking to see if it crashes with just enable/disable checked. And also with a different game (shouldn't make a difference but just to rule out the possibility of it). I would test myself but I don't have access to a computer with Vista.
Profile Card
Go to the top of the pageUser's Wiki pageFriend Codes
+Quote Post
orion001
post Aug 23 2008, 10:45 PM
Post #13


Advanced Member
**

Group: Newcomers
Posts: 53
Joined: 23-August 07
Member No.: 97,206

 



hi i just tried to use gbaatm. i tried to patch dbz legacy of goku (e) with some vba raw codes

here are the codes
HP
0200fA30:03E7
ki
0200FA38:03E7

but it doesnt seem to work i even tries to cheak the trainer and the slow motion, even the enable disable.
for the settings i choose once every cycles and this is the ram part "0x3007FA0". did i do somethin wrong?
i also did try to use the gameshark and even the codebreaker cheats for the metroid fusion game for the metroid game it also didnt work did i do something wrong?

can someone please help. tnx alot. smile.gif
Profile Card
Go to the top of the pageUser's Wiki pageFriend Codes
+Quote Post
isoptera4
post Aug 24 2008, 12:56 AM
Post #14


Advanced Member
**

Group: Newcomers
Posts: 72
Joined: 14-March 08
Member No.: 120,289

 



Does this require the use of enable codes? I tried using CB codes but there is no apparent effect on advance wars. When working properly does the GBA rom upon running show the options like a normal trainer? Do the enable/disable button combos allow you to access the trainer menu or just to turn off and on codes?
Profile Card
Go to the top of the pageUser's Wiki pageFriend Codes
+Quote Post
cracker
post Aug 24 2008, 05:47 AM
Post #15


GBAtemp Maniac
Group Icon

Group: Members
Posts: 1,399
Joined: 24-August 05
Member No.: 31,449

 



QUOTE(orion001 @ Aug 23 2008, 09:45 PM) *
hi i just tried to use gbaatm. i tried to patch dbz legacy of goku (e) with some vba raw codes

here are the codes
HP
0200fA30:03E7
ki
0200FA38:03E7

but it doesnt seem to work i even tries to cheak the trainer and the slow motion, even the enable disable.
for the settings i choose once every cycles and this is the ram part "0x3007FA0". did i do somethin wrong?
i also did try to use the gameshark and even the codebreaker cheats for the metroid fusion game for the metroid game it also didnt work did i do something wrong?

can someone please help. tnx alot. smile.gif


I actually found this bug out last night while working on new features but didn't release a fix for it yet. Change the patch type to CB and use the CB version of the codes until the fixed version is released.

HP
3200fA30 03E7
ki
3200FA38 03E7

QUOTE(isoptera4 @ Aug 23 2008, 11:56 PM) *
Does this require the use of enable codes? I tried using CB codes but there is no apparent effect on advance wars. When working properly does the GBA rom upon running show the options like a normal trainer? Do the enable/disable button combos allow you to access the trainer menu or just to turn off and on codes?


No, enable/master codes are not needed. There are 2 different versions of Advance Wars. You probably are using the codes for the other version of the game.

This post has been edited by cracker: Aug 24 2008, 05:48 AM
Profile Card
Go to the top of the pageUser's Wiki pageFriend Codes
+Quote Post
Useful Links
post
Post #












Go to the top of the pageUser's Wiki pageFriend Codes
Quote Post
« Next Oldest · GBA - Game Development, ROM Hacking and Translations · Next Newest »
 

17 Pages V   1 2 3 > » 
Reply to this topic Start new topic 

 



ExtremeJeux.com, vente de jeux vidéo, flashcarts, consoles et accessoires à prix mini, frais de port gratuit et bons de réduction!