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USB Loader GX, by dimok,nIxxx,cyrex et al :P
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Apr 19 2009, 05:00 PM
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#1
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GBAtemp Regular ![]() ![]() ![]() Group: Members Posts: 248 Joined: 3-April 09 Member No.: 171,670 |
![]() (click to download) _______________________________________________________ DOWNLOAD CHANNEL (based on 1.0 r600) MediaFire Mirror DOWLOAD Forwarder (Target: SD:/apps/usbloader_gx/boot.dol) MediaFire Mirror *for updating the channels you can overwright the old channles with the new ones becuase the old and new channels are using the same ID´s (Forwarder=UNEO and Fullchannel=ULNR) _______________________________________________________ This is the NEW and ONLY thread for the libwiigui based usb iso loader. This loader is based on the original by Waninkoko (v1.1) with many features of his v1.5. So far SD-support is not implemented. I hope we can grant most of your wishes and we will try to keep your suggestions in mind. Anyway we are thankfull for all suggestions, bug reports etc. I know that there will be modifications soon but PLEASE don't post all of them here. If it's some good feature or something that helps to improove this loader talk to one of us first and then post it. or just use this simple command on your irc client: /server irc.abjects.net -j #gui-usbloader-chat Mucho Importanto!!!! If you receive CODE DUMPS ... please report the REVISION of the loader you are using AND the CODE DUMP ADRESS (the numbers you get on screen then). You can get some more Information about the loader and loads of other stuff for the loader HERE (THX to marino35). He also set up a little FAQ for us, it's not pretty much but it will become crowded soon enough Sample files and manual:
Please enter every bug you notice in the "Issues" section of googlecode HERE
[color="#4169e1"]to compile the source by yourself you need the latest libogc. Extract it to your devkit/libogc folder.
You can find the complete changelog HERE
This post has been edited by cyrex: Jul 23 2009, 03:09 PM |
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Apr 19 2009, 05:07 PM
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#2
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GBAtemp Regular ![]() ![]() ![]() Group: Members Posts: 294 Joined: 30-August 05 Member No.: 31,482 |
Precompiled dol files would be nice for us who can't compile
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Apr 19 2009, 05:10 PM
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#3
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GBAtemp Regular ![]() ![]() ![]() Group: Members Posts: 155 Joined: 1-March 09 Member No.: 160,270 |
Good work, hope this thread keeps updated, and a link to compliled dol's would be nice.
Thanks for starting this. |
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Apr 19 2009, 05:11 PM
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#4
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GBAtemp Regular ![]() ![]() ![]() Group: Members Posts: 298 Joined: 30-August 08 From: France Member No.: 134,209 |
vettacossx really need to add transparency to his cd covers
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Apr 19 2009, 05:11 PM
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#5
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GBAtemp Regular ![]() ![]() ![]() Group: Members Posts: 161 Joined: 7-November 08 Member No.: 141,664 |
Wow it's amazing.
I'll wait for a compiled version. Does it also have the support for Ocarina and video mode patch? |
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Apr 19 2009, 05:12 PM
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#6
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Advanced Member ![]() ![]() Group: Newcomers Posts: 92 Joined: 19-April 09 From: The Other Place Member No.: 174,502 |
just open a project in devkit pro and clean then make..
make sure you set the project folder to the folder of the app's source and your good to go usually. |
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Apr 19 2009, 05:13 PM
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#7
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GBAtemp Regular ![]() ![]() ![]() Group: Members Posts: 298 Joined: 30-August 08 From: France Member No.: 134,209 |
Wow it's amazing. I'll wait for a compiled version. Does it also have the support for Ocarina and video mode patch? Yes and here is rev84 : http://rapidshare.com/files/223209508/boot.dol |
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Apr 19 2009, 05:13 PM
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#8
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GBAtemp Regular ![]() ![]() ![]() Group: Members Posts: 155 Joined: 1-March 09 Member No.: 160,270 |
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Apr 19 2009, 05:14 PM
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#9
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My sword has a +2 bleeding... wanna test it out? Group: Members Posts: 2,321 Joined: 21-May 06 Member No.: 40,463 |
There was a fix already out for ExciteTruck... since the SD card is already mounted, that's the crash... from what I've read, you just have to put a simple UnMountSD command in right before the launch title command...
this is not real code, but just an example.. unMount SD: launchTitle d #d is the disc id of the selected title (RDZE01 for example) |
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Apr 19 2009, 05:18 PM
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#10
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GBAtemp Regular ![]() ![]() ![]() Group: Members Posts: 155 Joined: 1-March 09 Member No.: 160,270 |
There was a fix already out for ExciteTruck... since the SD card is already mounted, that's the crash... from what I've read, you just have to put a simple UnMountSD command in right before the launch title command... this is not real code, but just an example.. unMount SD: launchTitle d #d is the disc id of the selected title (RDZE01 for example) Thats great , if somone could implement this for both PAL and NTSC. |
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Apr 19 2009, 05:19 PM
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#11
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GBAtemp Regular ![]() ![]() ![]() Group: Members Posts: 161 Joined: 7-November 08 Member No.: 141,664 |
Wow it's amazing. I'll wait for a compiled version. Does it also have the support for Ocarina and video mode patch? Yes and here is rev84 : http://rapidshare.com/files/223209508/boot.dol Wow thanks!!! Mirrors: http://depositfiles.com/files/mtxfjoiiq http://rapidshare.com/files/223265897/boot.dol.html http://www.zshare.net/download/588807518c760709/ http://www.megaupload.com/?d=847OW3ZM http://www.badongo.com/file/14537524 |
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Apr 19 2009, 05:21 PM
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#12
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GBAtemp Regular ![]() ![]() ![]() Group: Members Posts: 116 Joined: 10-April 09 Member No.: 172,999 |
I would like to see the official discs if possible, in the video it looks like they were all customs.
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Apr 19 2009, 05:21 PM
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#13
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GBAtemp Regular ![]() ![]() ![]() Group: Members Posts: 197 Joined: 19-April 09 From: Bakersfield, CA Member No.: 174,472 |
Hey, on the wish list, add native disc loader channel game animations. That's the one I'm really pushing for.
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Apr 19 2009, 05:26 PM
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#14
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GBAtemp Regular ![]() ![]() ![]() Group: Members Posts: 197 Joined: 19-April 09 From: Bakersfield, CA Member No.: 174,472 |
Oh, and I have bug and typo. The typo is that when you select go back to Wii Menu, it goes back to the homebrew channel, not the menu, and the bug is when you use a forwarder to get to the app, when you try to exit to the wii menu/homebrew channel, it crashes or just freezes. Oh, and a suggestion, the ability to go back to EITHER the Wii Menu OR the HBC?
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Apr 19 2009, 05:30 PM
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#15
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Member ![]() Group: Newcomers Posts: 31 Joined: 29-May 08 Member No.: 127,125 |
how do you download the source?
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