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Culdcept DS [open translation], ...an attempt.. at least
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theli
post Mar 30 2009, 01:34 PM
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Game name
Culdcept DS or カルドセプトDS


Game info
QUOTE
"Culdcept is a turn-based strategy video game. It has drawn comparisons to other modern strategy titles, and also shares features with non-video games Monopoly and Magic: The Gathering. The series of games saw high popularity in Japan, and a North American version was released for the Sony PlayStation 2 in 2003. Despite low sales in America, the game continues to have a strong following among fans. It has since gone out of print and has become relatively rare."



Goal: no specific goal (translate as much as possible)
Screenshots: i'll add some more screenshots later

Since we do not yet have a normal startup page at wiki...

Translation Wiki:
http://culdcept.referata.com/wiki/Main_Page

Recent Changes in translation: http://culdcept.referata.com/wiki/Special:RecentChanges
Latest WIP patch: http://culdcept.referata.com/wiki/WIP_Patch (updated at 12oo and 00oo (if changes were made))
patch was created with xdelta-3.x.. so, you'll need this to apply it.
You can download xdelta-3 here : http://code.google.com/p/xdelta/downloads/list
To apply patch you must run such command in command line:
CODE
xdelta3.exe -d -s Culdcept_J.nds Culdcept_patch.xdelta Culdcept_EN.nds

You can also try psycoblaster's xdelta GUI : http://cfile211.uf.daum.net/attach/1255E31A49C5CDA5588C4A

Once again i would highly suggest to read "Read First" or "Info" sections of translation pages.

QUOTE(theli @ Apr 14 2009, 05:36 PM) *
another instructions for patching biggrin.gif

extract contents of latest patch archive and http://omploader.org/vMWl2cw/patch.rar
to some directory
so that contents of that directory look like this:
CODE
culdcept_eng.xdelta3
Drop Rom Here.bat
xdelta3.exe

and then just drop rom on "Drop Rom Here.bat" file



This post has been edited by theli: Nov 17 2009, 09:21 AM
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Sasha77
post Mar 30 2009, 04:49 PM
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I am considering asking for help in this forum.

http://www.culdceptsaga.com/forum

But as it seems to be an official site, i wonder if it is a good idea, as the DS translation project is not official.
I'd rather avoid troubles.
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UScr00ge
post Mar 30 2009, 04:56 PM
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Wow. Been following the other thread for months, and I'm glad to see you guys have come this far.
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nIxx
post Mar 30 2009, 05:28 PM
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Really nice thank you wink.gif
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theli
post Mar 30 2009, 05:45 PM
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QUOTE(Sasha77 @ Mar 30 2009, 06:49 PM) *
I am considering asking for help in this forum.

http://www.culdceptsaga.com/forum

But as it seems to be an official site, i wonder if it is a good idea, as the DS translation project is not official.
I'd rather avoid troubles.

you can also try here
http://culdcept.proboards.com/
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Sasha77
post Mar 31 2009, 10:11 AM
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I asked some help for menu translation on these forums.
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UScr00ge
post Apr 1 2009, 05:26 AM
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Finally got around to sit down with the game and try this patch for an hour or so. First of all, it's fantastic even at this early stage. It makes the game far more playable to have the card descriptions right there. Had a couple of questions.

1) Is there a way that this patch would have broken Holy Word 1 and Holy Word 6? I was on the 3rd single player map and I couldn't force the computer to have a diceroll of 1 or 6 with those spells. Might have been something weird about that particular map having additional rules or something.

2) The upgrading land menu is kinda broken. The last choice should be "exit" or "go back" after "exchange creature" but it's missing. So if you go to upgrade a land and decide not to you're stuck.

Awesome work guys.
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theli
post Apr 1 2009, 07:01 AM
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QUOTE(UScr00ge @ Apr 1 2009, 07:26 AM) *
Finally got around to sit down with the game and try this patch for an hour or so. First of all, it's fantastic even at this early stage. It makes the game far more playable to have the card descriptions right there. Had a couple of questions.

QUOTE(UScr00ge @ Apr 1 2009, 07:26 AM) *
1) Is there a way that this patch would have broken Holy Word 1 and Holy Word 6? I was on the 3rd single player map and I couldn't force the computer to have a diceroll of 1 or 6 with those spells. Might have been something weird about that particular map having additional rules or something.

ouch... it seems so ... i'll investigate this
Holy Words seem not to work ... "Cure" seems too.. smile.gif
QUOTE(UScr00ge @ Apr 1 2009, 07:26 AM) *
2) The upgrading land menu is kinda broken. The last choice should be "exit" or "go back" after "exchange creature" but it's missing. So if you go to upgrade a land and decide not to you're stuck.
Awesome work guys.


I want ti remind translators once more:
Do not make long translations - they must FIT into both their maximum length and ingame UI
Do not leave such things as "対戦室がありません (No Battle Room)" - such strings DO NOT FIT into their maximum length, UI. They will be cut and may produce glitches (or may not rolleyes.gif )
Translators leave a lot of too-long strings ... do not get me wrong - i'm very glad people started helping... it's just that i just can't check every single string so it won't break something
For example - last night someone slightly broke Land command menu by removing line break after "Level Up Land"

Also, i saw someone started translating cards' descriptions... but leaving both translation and original text for whatever reason...
Do not do this - it is safe to replace original text since you can see it by hovering over(or clicking) card's number anyway


UScr00ge, i fixed Land command menus. you can try latest patch

This post has been edited by theli: Apr 1 2009, 08:28 AM
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freed_y
post Apr 1 2009, 10:31 AM
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sorry, dumb question...
how to patch using xdelta and what program need to patch the file to ROM ?
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theli
post Apr 1 2009, 11:03 AM
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Ok, i've fixed saving of cards to rom so all cards should work as expected.
I also regenerated patch with those fixes.
Please, report all weirdness in cards' behaviour.

freed_y, i updated first post with info regarding xdelta
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theli
post Apr 1 2009, 02:43 PM
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i have added page for Story Script translation

Story Script: Story_Script
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Swifty69
post Apr 1 2009, 02:50 PM
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This looks a bit like Yu-Gi-Oh...

How is the translating coming along ?
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UScr00ge
post Apr 1 2009, 03:16 PM
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Land management seems to allow exiting the menu now smile.gif
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theli
post Apr 1 2009, 03:16 PM
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QUOTE(Swifty69 @ Apr 1 2009, 04:50 PM) *
This looks a bit like Yu-Gi-Oh...

Nothing similar, except using Cards
QUOTE(Swifty69 @ Apr 1 2009, 04:50 PM) *
How is the translating coming along ?

answer is in the first post
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Googer
post Apr 2 2009, 03:52 AM
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Amazing work theli; I haven't tried the current patch yet but it's probably already enough to make it at least mostly playable for those that are already familiar with the Culdcept games. smile.gif I don't know a word of Japanese but I have played quite a bit of Culdcept Saga on my 360, so it's possible that I may be able to help out here and there if I refresh my memory with CS on some of what needs translating first. tongue.gif

This post has been edited by Googer: Apr 2 2009, 03:54 AM
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