Hacking seedminer (single system DSiWare injection)

If you are planning on using seedminer, do you have a dedicated graphics card in your PC?

  • Yes!

    Votes: 207 45.1%
  • No

    Votes: 105 22.9%
  • What's dedicated graphics?

    Votes: 35 7.6%
  • I'm a cat, we can just guess our movable.sed through feline intuition

    Votes: 112 24.4%

  • Total voters
    459
  • This poll will close: .

Marenthyu

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Here we go again (HUB.BATCH)
Took a little longer than the others, around 400 offset.
 

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Marenthyu

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Leaving for the night and most likely week - but i may be leaving my pc running and remote in to run some files. Feel free to PM me on Discord if noone else is around to brute some files.
 

Milanor

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I did the 3rd method using a Mii to get my bin file, I'm already on the Tadpole part, what file is the ctcert.bin? Is it the input.bin file exported from the website or the output.bin file created after the first brute force?
 

Hunter

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insurgentegg

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Hello, I'm bruteforcing this for a friend of mine (I do not have a DS) and have gotten movable_part1.sed using the input.bin file he sent me. My question is, how do I go about bruteforcing the final movable.sed with this file? When the movable_part1.sed finished, it told me "don't you dare forget to add the id0 to it!" and I get an error about this id0 when trying to run the gpu bruteforce(no id0 found). Is part of the "got a hit:9f4c7f0a (rand: 0x072a)" the id0? what format should this id0 be in to be added? I am assuming I must get the id0 from him.
 
Last edited by insurgentegg,

zoogie

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Hello, I'm bruteforcing this for a friend of mine (I do not have a DS) and have gotten movable_part1.sed using the input.bin file he sent me. My question is, how do I go about bruteforcing the final movable.sed with this file? When the movable_part1.sed finished, it told me "don't you dare forget to add the id0 to it!" and I get an error about this id0 when trying to run the gpu bruteforce(no id0 found). Is part of the "got a hit:9f4c7f0a (rand: 0x072a)" the id0? what format should this id0 be in to be added? I am assuming I must get the id0 from him.
Inside the Nintendo 3ds folder on his sd card will be a long 32 digit hex number. That's id0.
Run seedminer_launcher.py id0 "your friends long hex number"
from the same directory as the movable_part.sed and it should be added.

Make sure to ask him if there's more than one id0 side-by-side. if there is, there's more work to do (ill let someone else take that, i'm tired)
 

insurgentegg

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Ah, okay. Thanks for the help zoogie, it is appreciated. I am going to ask him for that id0 and brute force the rest of it myself today.
 

zoogie

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@zoogie could you make another LFCS/Error estimate graph?
Sure, no problem. I'll add a day0 graph as well to show how far we've come (thanks fam!).
day0 ~37 nodes
Figure_0.png
now ~170 nodes
Figure_32.png
You can make these graphs on your own easy enough. Just download this and put it in your saves folder. Needs matplotlib.
 

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