Homebrew [Release] New Minicraft3DS Fork! (v1.4)

What new features should be added?

  • More potions

  • New enemy (post what in comments)

  • New building tile (post what down below)

  • Other (post what)


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Enovale

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So a while back, a creator known as @Davideesk created "Minicraft3DS". A port of the game "Minicraft" by Markus "Notch" Perrson.
Soon after, @andre111 created a mod of this port, and expanded upon it greatly, bringing the game from 1.0 to 1.2.2 (and an unreleased 1.3)
Both creators have seemed to have died off, due to school, or maybe just being no longer interested.
Well today, I bring you

Minicraft3DS 1.4
This update brings a couple of new things. The game updates itself are not as major as you would think, but still significant.

New Features:
Multiplayer YAY
New Potion Maker! Now you can make special potions to give you buffs and other effects.
4 Potions to go with the above.
Golden Apple! Basically just a pretty good healing item for end game.

But the real work was put into organizing the

Building process:
Now in this update, building the game is much easier than with the previous builds. I explain how to build and install every dependency and give useful links to each. I even made a wiki on how to do it! The only thing you'll have to do yourself is getting makerom and bannertool. I felt like there may be some sort of legal trouble if I included it.

Known Bugs/Issues
Only one as of now: Sound. It doesn't work at all, at least for me and a couple of others. If anyone can fix this it would be tremendously appreciated.

TL;DR/Links
Github for releases and source code: https://github.com/ElijahZAwesome/Minicraft3DS

Please vote on what you'd like to see next in Minicraft3DS.
 
Last edited by Enovale,

Enovale

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Making a large slime with more health seems simple the creeper may not be. If you are experienced enough then it could be even more possible. I hope you can

The slime doesn't seem to hard but the problem is, where would it be...? I'm not sure that another boss is the best idea.
 

Enovale

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I am also learning to code I feel your pain though I couldn't work on something like this without more experience.
Using someone else's code is both a blessing and a curse lol.

You get a good framework for your app and things are already set up, so less hassle.

But you don't know how like anything works a lot of the time xd
 
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Using someone else's code is both a blessing and a curse lol.

You get a good framework for your app and things are already set up, so less hassle.

But you don't know how like anything works a lot of the time xd
Well I am going to sleep I am usually not tired at this time.
 

Enovale

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Im inspecting the sound code for a bit, gonna see if theres anything I can find out

--------------------- MERGED ---------------------------

Citra gives these in the output...

[ 33.910170] Service.CSND <Warning> core/hle/service/csnd_snd.cpp:Initialize:57: (STUBBED) called

[ 33.910734] Service.CSND <Warning> core/hle/service/csnd_snd.cpp:AcquireSoundChannels:120: (STUBBED) called

[ 34.142910] Service.CSND <Warning> core/hle/service/csnd_snd.cpp:ExecuteCommands:105: (STUBBED) called, addr=0x00000000

Should I make a help thread for figuring this out? :unsure:
 

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