Homebrew Snickerstream - Unified NTR and HzMod streaming client for the 3DS

Cyclon

New Member
Newbie
Joined
Nov 16, 2017
Messages
3
Trophies
0
XP
42
Country
Germany
The logfile stops right after it tries to init remoteplay (hotkeys don't work because they will be available for use right after the stream starts). You might want to try to adjust WaitRemoteplayInit to a different value (lower=snickerstream will wait less before initing remoteplay, higher=the opposite).

Unfortunately your advice didn't change anything. I tried setting it up a few steps to a limit of 30000 and also the opposite few steps down to 10. I guess the value is in ms, atleast i waited for that long after testing 30000 ^^
Any other recommendations what I can try to get it working or atleast throwing an error so I know whats the problem since the logfile looks like the last one (no errors at all). 3DS and PC are connected to the same network, ntr-cfw is running and I used the correct IP.

I hope someone has an idea.
 

Majickhat55

The Red Woman
Member
Joined
Mar 28, 2016
Messages
4,936
Trophies
1
Age
36
Location
Asshai
XP
2,958
Country
United States
Unfortunately your advice didn't change anything. I tried setting it up a few steps to a limit of 30000 and also the opposite few steps down to 10. I guess the value is in ms, atleast i waited for that long after testing 30000 ^^
Any other recommendations what I can try to get it working or atleast throwing an error so I know whats the problem since the logfile looks like the last one (no errors at all). 3DS and PC are connected to the same network, ntr-cfw is running and I used the correct IP.

I hope someone has an idea.
I have no suggestion for Snickerstream itself but you can use the OG NTRViewer as a troubleshooting threshold to see if the issue is on your end, or the program. If you can connect with NTRViewer than it's a problem with this program, if you can't it's more than likely your network setup.
 
  • Like
Reactions: Cyclon

RattletraPM

Well-Known Member
OP
Member
Joined
Jan 18, 2017
Messages
897
Trophies
1
XP
8,341
Country
Italy
Unfortunately your advice didn't change anything. I tried setting it up a few steps to a limit of 30000 and also the opposite few steps down to 10. I guess the value is in ms, atleast i waited for that long after testing 30000 ^^
Any other recommendations what I can try to get it working or atleast throwing an error so I know whats the problem since the logfile looks like the last one (no errors at all). 3DS and PC are connected to the same network, ntr-cfw is running and I used the correct IP.

I hope someone has an idea.

I have no suggestion for Snickerstream itself but you can use the OG NTRViewer as a troubleshooting threshold to see if the issue is on your end, or the program. If you can connect with NTRViewer than it's a problem with this program, if you can't it's more than likely your network setup.
He said NTRViewer worked for him but the log he's getting is really strange. It cuts off right before the TCP packet for Remoteplay gets even sent (the program should log whether it has been sent properly or not) and even if it didn't, he should be getting a bunch of UDPRecv errors if something went wrong. This makes me think that it could be a firewall issue, as no packet - TCP or UDP - ever gets sent or recieved.

So @Cyclon - please try to temporarily disable the firewalls on your system (and possibly on your router too, if it has an integrated one) and see if it works.
 

Cyclon

New Member
Newbie
Joined
Nov 16, 2017
Messages
3
Trophies
0
XP
42
Country
Germany

I have no suggestion for Snickerstream itself but you can use the OG NTRViewer as a troubleshooting threshold to see if the issue is on your end, or the program. If you can connect with NTRViewer than it's a problem with this program, if you can't it's more than likely your network setup.

He said NTRViewer worked for him but the log he's getting is really strange. It cuts off right before the TCP packet for Remoteplay gets even sent (the program should log whether it has been sent properly or not) and even if it didn't, he should be getting a bunch of UDPRecv errors if something went wrong. This makes me think that it could be a firewall issue, as no packet - TCP or UDP - ever gets sent or recieved.

So @Cyclon - please try to temporarily disable the firewalls on your system (and possibly on your router too, if it has an integrated one) and see if it works.


I really have to thank you both! Your recommendations and tipps made me look twice in my firewall rules, where the problem actually was. It's really embarrassing :ph34r:
Again thanks a lot for your help! Now I can enjoy playing even more with Snickerstream :yay3ds:
 
  • Like
Reactions: RattletraPM

RattletraPM

Well-Known Member
OP
Member
Joined
Jan 18, 2017
Messages
897
Trophies
1
XP
8,341
Country
Italy





I really have to thank you both! Your recommendations and tipps made me look twice in my firewall rules, where the problem actually was. It's really embarrassing :ph34r:
Again thanks a lot for your help! Now I can enjoy playing even more with Snickerstream :yay3ds:
No problem, I hope you enjoy my streaming tool! :D
 

NDTube04

Well-Known Member
Newcomer
Joined
Apr 29, 2017
Messages
58
Trophies
0
Age
20
XP
119
Country
United States
Uh... I'm having issues. Here's my log. One thing I've noticed is that my computer's IP displays as 0.0.0.0

EDIT - I tried manually fixing my computer's IP and got the same error. It sucks because I want to stream my USUM wedlocke.

EDIT 2 - Just thought I'd let you know that I get the same errors with kit-kat and NTRViewer

----------------------------------------------------------------------------------
it hac, it bric, but most importantly, it S N I C C
----------------------------------------------------------------------------------
VERSION : v0.85b
LOGLEVEL: 3
----------------------------------------------------------------------------------
[16:36] Logging started.
[16:36] WARNING: The loglevel is now set to 3. This will produce GIANT logfiles.
[16:36] You should set your loglevel to something else unless you're troubleshooting some issues!
[16:36] CPU: Intel(R) Core(TM)2 Duo CPU E6750 @ 2.66GHz@2667MHz
[16:36] GPU: ATI Radeon HD 4300/4500 Series
[16:36] PC IP address: 0.0.0.0
[16:36] 3DS IP address: 192.168.1.98
[16:36] Priority: 1
[16:36] Priority factor: 10
[16:36] Image quaility: 40
[16:36] QoS: 34
[16:36] Interpolation mode: 0
[16:36] Screen layout: 0
[16:36] Using Direct2D: True
[16:36] -NOTE- The IP addresses should be internal. If you set them to public DO NOT share this log online!
[16:36] Starting remoteplay on 3DS.
[16:36] TCPConnect error, @error=10060.
[16:36] Remoteplay init failed, could not connect.
 
Last edited by NDTube04,

RattletraPM

Well-Known Member
OP
Member
Joined
Jan 18, 2017
Messages
897
Trophies
1
XP
8,341
Country
Italy
Uh... I'm having issues. Here's my log. One thing I've noticed is that my computer's IP displays as 0.0.0.0

EDIT - I tried manually fixing my computer's IP and got the same error. It sucks because I want to stream my USUM wedlocke.

EDIT 2 - Just thought I'd let you know that I get the same errors with kit-kat and NTRViewer

----------------------------------------------------------------------------------
it hac, it bric, but most importantly, it S N I C C
----------------------------------------------------------------------------------
VERSION : v0.85b
LOGLEVEL: 3
----------------------------------------------------------------------------------
[16:36] Logging started.
[16:36] WARNING: The loglevel is now set to 3. This will produce GIANT logfiles.
[16:36] You should set your loglevel to something else unless you're troubleshooting some issues!
[16:36] CPU: Intel(R) Core(TM)2 Duo CPU E6750 @ 2.66GHz@2667MHz
[16:36] GPU: ATI Radeon HD 4300/4500 Series
[16:36] PC IP address: 0.0.0.0
[16:36] 3DS IP address: 192.168.1.98
[16:36] Priority: 1
[16:36] Priority factor: 10
[16:36] Image quaility: 40
[16:36] QoS: 34
[16:36] Interpolation mode: 0
[16:36] Screen layout: 0
[16:36] Using Direct2D: True
[16:36] -NOTE- The IP addresses should be internal. If you set them to public DO NOT share this log online!
[16:36] Starting remoteplay on 3DS.
[16:36] TCPConnect error, @error=10060.
[16:36] Remoteplay init failed, could not connect.
TCPConnect error 10060 means that the 3DS did not respond after the client tried to connect to it. Double check your firewall/antiviruses and check that NTR is properly running.
 

NDTube04

Well-Known Member
Newcomer
Joined
Apr 29, 2017
Messages
58
Trophies
0
Age
20
XP
119
Country
United States
TCPConnect error 10060 means that the 3DS did not respond after the client tried to connect to it. Double check your firewall/antiviruses and check that NTR is properly running.
No luck. There's no changes on the 3ds's screen and I disabled windows firewall and my antivirus for that program. I'm running NTR 3.6. IDK if it's something with my computer since no other computers on my network will show up but yeah.
 

RattletraPM

Well-Known Member
OP
Member
Joined
Jan 18, 2017
Messages
897
Trophies
1
XP
8,341
Country
Italy
No luck. There's no changes on the 3ds's screen and I disabled windows firewall and my antivirus for that program. I'm running NTR 3.6. IDK if it's something with my computer since no other computers on my network will show up but yeah.
If you get the same errors with NTRViewer and kit-kat then it's not an issue with Snickerstream itself, so it must be something with your connection or router. By the way, forgot ti mention: it's OK to have 0.0.0.0 as the PC's IP - it means that Snickerstream will bind the UDP listening port to all available interfaces and IPs.

PS: You can still ask for help here, but please let's keep the GitHub issue tracker only for Snickerstream related bugs and enhancements. If you get the same errors on other clients then it's not Snickerstream's fault.
 

Trisbone

Member
Newcomer
Joined
Sep 15, 2017
Messages
23
Trophies
0
XP
62
Country
United States
Ive been getting blackscreen on snickerstream, even though when pressing connect my 3ds flickers, i see you responded to someone with the same issue, to change the WaitRemoteplayInit, but nothing is really working for me, snickerstream still blackscreens. Any idea what could be an issue? I mean kit kat worked fine when i tried that, a while ago, but snickerstream is just being really stubborn lol
 

CyberTails

Well-Known Member
Member
Joined
Feb 10, 2009
Messages
201
Trophies
0
XP
337
Country
United States
I'll give it a test once I get a New 2DS XL and get it hacked (If I can get my hands on either an Action Replay DS/DSi or a flashcart)
 

RattletraPM

Well-Known Member
OP
Member
Joined
Jan 18, 2017
Messages
897
Trophies
1
XP
8,341
Country
Italy
Ive been getting blackscreen on snickerstream, even though when pressing connect my 3ds flickers, i see you responded to someone with the same issue, to change the WaitRemoteplayInit, but nothing is really working for me, snickerstream still blackscreens. Any idea what could be an issue? I mean kit kat worked fine when i tried that, a while ago, but snickerstream is just being really stubborn lol
Yeah, I told him that because I thought that his 3DS was just slow to reply to the TCP packet - but his issue was actually firewall related. I suggest you check your firewall/s (both on your PC and router) and add Snickerstream to the exclusion list in your antivirus, sadly some AVs see AutoIt programs as malware even if they're completely harmless.
 

RattletraPM

Well-Known Member
OP
Member
Joined
Jan 18, 2017
Messages
897
Trophies
1
XP
8,341
Country
Italy
I was trying to record some Pokemon Ultra Sun but i get a blackscreen, after the game launch of course the home menu and all work perfectly. Of course before launching the game i have click on the NFC patch.
Try doing the same after opening the game (load a save, go back to the home menu and wait for your 3DS to reconnect,then send the NFC patch). If it doesn't work, delete NFCLastAnswer from the INI and try again.
 
  • Like
Reactions: PedroKeitawa

Demnyx

Well-Known Member
Newcomer
Joined
Jul 1, 2016
Messages
92
Trophies
0
Age
22
XP
330
Country
France
Your log looks fine but it seems that your connection gets dropped a few times here and there. Are you sure it's not a connection issue? (Remember that screen streaming uses lots of bandwidth and that if you're far away from your router then you'll get poor performance)
Well , it seems like you were right , i tried today and its streaming perfectly thanks you
 
  • Like
Reactions: RattletraPM

PedroKeitawa

Well-Known Member
Member
Joined
Aug 15, 2015
Messages
1,042
Trophies
0
Age
34
Website
natsunokaze.altervista.org
XP
1,134
Country
Italy
Try doing the same after opening the game (load a save, go back to the home menu and wait for your 3DS to reconnect,then send the NFC patch). If it doesn't work, delete NFCLastAnswer from the INI and try again.

Work correctly now. I have try again but re launching the game from the start, after doing the first method you suggest, and it works normaly now. Thanks ;)
 
  • Like
Reactions: RattletraPM

Trisbone

Member
Newcomer
Joined
Sep 15, 2017
Messages
23
Trophies
0
XP
62
Country
United States
Yeah, I told him that because I thought that his 3DS was just slow to reply to the TCP packet - but his issue was actually firewall related. I suggest you check your firewall/s (both on your PC and router) and add Snickerstream to the exclusion list in your antivirus, sadly some AVs see AutoIt programs as malware even if they're completely harmless.
My anti-virus doesnt see snickerstream as a virus, so thats not a factor, ive already allowed it through the firewall as well, how do i check my routers firewall? Im not entirely sure im able to do that or not.
 

RattletraPM

Well-Known Member
OP
Member
Joined
Jan 18, 2017
Messages
897
Trophies
1
XP
8,341
Country
Italy
My anti-virus doesnt see snickerstream as a virus, so thats not a factor, ive already allowed it through the firewall as well, how do i check my routers firewall? Im not entirely sure im able to do that or not.
Get in your router's control panel (usually 192.168.1.1, check via ipconfig - it will be your gateway IP) and check if there's a firewall option there (some routers have built in firewalls). If there isn't or it still doesn't work, try port forwarding even if it shouldn't be needed.
 

Trisbone

Member
Newcomer
Joined
Sep 15, 2017
Messages
23
Trophies
0
XP
62
Country
United States
Get in your router's control panel (usually 192.168.1.1, check via ipconfig - it will be your gateway IP) and check if there's a firewall option there (some routers have built in firewalls). If there isn't or it still doesn't work, try port forwarding even if it shouldn't be needed.
yeah theres no firewall option in my routers settings, what do i port forward? And how.
 

Site & Scene News

Popular threads in this forum

General chit-chat
Help Users
    Veho @ Veho: https://i.imgur.com/Eu4hiUW.jpg