Hacking Emulation RetroArch/Libretro Thread: PS Vita Edition! Nightlies Included

temper999

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After deleting the RetroArch config and starting from scratch its working.

Edit:
The option "savestate_thumbnail_enable = "true" was the cause for the crash. After disabling it Savestates are working again for me.
 
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Kerbangman

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After deleting the RetroArch config and starting from scratch its working.

Edit:
The option "savestate_thumbnail_enable = "true" was the cause for the crash. After disabling it Savestates are working again for me.

Ah yep, It's always best to backup saves and systems folder and start from scratch.
Good to hear it's working.
 

froggerfrosch

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Hey I have installed Adrenalin and use there emulators, so all roms are in the pspemu folder the emus there can´t go out from pspemu folder,Retroarch don´t see(list) the pspemu folder thats not good !It list uma0 that was good, but i want use on booth orgmemcard and vita2sd adrenalin with emus so on booth cards there are the roms inside pspemu folder .Is there a way that retroarch team can manage to see pspemu folder?
Thanks for answer
 

mindglitch

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OK, got it to work........but seriously wish I could run it like GZDoom. Needs better Controls. As it is now, I cant Map them the way I want. :(

try this. open retroarch quick menu, go down to controls:

strafe - B (cross)

run - L

show/hide map - select

settings - start

d pad up - up

d pad down - down

d pad left - B (cross)

d pad right - B (cross)

use - Y (square)

fire - R

strafe left - d pad left

strafe right - d pad right

previous weapon - A (triangle)

next weapon - X (circle)

-i know you are thinking "but you have B listed multiple times?" that is fine. strafing/moving left and right is already supported by default to the analog sticks. there is no need to assign those to any button. so setting those three options to B button (cross) will not affect game play and keeps them out of the way while keeping the rest of your fingers on the more important buttons.

i have completed doom 1 and 2 on ultraviolence with this set up. hopefully this works for you.
 
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Smoker1

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I am just wanting the Controls to be like a actual FPS. Use both Joysticks, and not use Multiple Inputs for a Button. Basically like GZDoom allows. Hoping there will be a Port soon
1Joy-Up/Down: Move Forward/Back
1Joy-Left/Right: Move Left/Right
2Joy-Up/Down: Look Up/Down
2Joy-Left/Right: Turn Left/Right
Dpad Left/Right: can be for Selecting Weapons
Triangle: Open Doors/Activate Switches
L/R : Aim / Fire
[]: Reload
X: Jump
 

mindglitch

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I am just wanting the Controls to be like a actual FPS. Use both Joysticks, and not use Multiple Inputs for a Button. Basically like GZDoom allows. Hoping there will be a Port soon
1Joy-Up/Down: Move Forward/Back
1Joy-Left/Right: Move Left/Right
2Joy-Up/Down: Look Up/Down
2Joy-Left/Right: Turn Left/Right
Dpad Left/Right: can be for Selecting Weapons
Triangle: Open Doors/Activate Switches
L/R : Aim / Fire
[]: Reload
X: Jump

Right on. I would also love a gzdoom port on the vita. Unfortunately this is just regular ol doom. No jumping or reloading required. Lol.
 

Lord M

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Somebody did know why VBA Next libretro page report cheats as working but none of cheats work in RA VBA core?
 

GIZMOSNAX

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Tell me more about the Supergrafx, please. I remember seeing it for grey import back in the day (we didn't even get a PC Engine in Europe). Wiki says it only added 6 games to the PC Engine library that were enchanced (And I thought the PS4 Pro was a kick in the proverbials lol. Guess this practise is older than I thought!).
 

davidgilmour

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Tell me more about the Supergrafx, please. I remember seeing it for grey import back in the day (we didn't even get a PC Engine in Europe). Wiki says it only added 6 games to the PC Engine library that were enchanced (And I thought the PS4 Pro was a kick in the proverbials lol. Guess this practise is older than I thought!).

Yes, only 5 exclusive games and one or two semi that were also PC Engine compatible.
The best 1941 and Ghouls n Ghosts conversions ever, two great original games Aldynes and Grandzört and a crappy Afterburner clone.
Also Darius Plus or Darius Alpha , something like that which plays on both PCE and SGX but has better gfx (no flicker) on the SGX.
We need these games in Medfaden now!
 
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Smoker1

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Anyone else notice how there are a few Cores missing?
RetroArch Vita Cores Missing.jpg
 

Kerbangman

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Yes, only 5 exclusive games and one or two semi that were also PC Engine compatible.
The best 1941 and Ghouls n Ghosts conversions ever, two great original games Aldynes and Grandzört and a crappy Afterburner clone.
Also Darius Plus or Darius Alpha , something like that which plays on both PCE and SGX but has better gfx (no flicker) on the SGX.
We need these games in Medfaden now!

I've barked a few times about SGX but it's never happened.
 

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