<longname_en type="string" length="512">ZACK & WIKI: QUEST
FOR BARBAROS' TREASURE</longname_en>
you still need the sd for nintendont and the configHey guys, what a great news!
Thank your for all efforts on Wiiu scene.
So, if i understood corretly, if a inject a gcm on vc and install with wupinstaller, i do not need tto have the iso on SD? This will install o WiiU HDD?
YesWith the added Gamepad support, can GC games also now be played solely on Gamepad? OP mentions Wii can but makes no mention of GC.
But in that case, a ton of people wouldn't buy more Wiimotes in the future and just use the Gamepad! Think about that!The weird part is that the devs obviously planned for more as can be seen that a simple patch is enough to allow wiimotes and that there are at least 590 commits to the source of the wii vc firmware, so at least somebody cared.
I think that I don't understand your question, why could affect the Wiimote if I'm using the GCN adapter, you mean multiplayer?@cucholix, with the gamecube adapter, what happens if you select not to use the gamepad for controller emulation, and select to use the tv and wii u gamepad for the display and remove a battery from the wiimote?
The exit problem seems to persist but only on GCN adapter L+R+Z combo hangs the Wii U, it doesn't happen with the Gamepad HOME button.The weird part is that the devs obviously planned for more as can be seen that a simple patch is enough to allow wiimotes and that there are at least 590 commits to the source of the wii vc firmware, so at least somebody cared.
I guess if it still happens in 462 then nothing was fixed with moving that codeblock up and it was all an illusion, oh well.The exit problem seems to persist but only on GCN adapter L+R+Z combo hangs the Wii U, it doesn't happen with the Gamepad HOME button.
I think it is me that must have misunderstood you, i thought you couldn't get it to work in tandem with the display on gamepad, did you mean the controls for gamepad don't work in tandem with the adapter?I think that I don't understand your question, why could affect the Wiimote if I'm using the GCN adapter, you mean multiplayer?
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The exit problem seems to persist but only on GCN adapter L+R+Z combo hangs the Wii U, it doesn't happen with the Gamepad HOME button.
Wii motion plus isn't supported, wait, i know what you mean, i bought a black wii with out gamecube built in and the controller that came with it didn't work on any of my homebrewsSome of my Wii Motes wont work with homebrew apps... like Wii Xplorer... why is that?
I guess if it still happens in 462 then nothing was fixed with moving that codeblock up and it was all an illusion, oh well.