Hacking [RELEASE] WiiVC Injector Script (GC/Wii/Homebrew Support)

cucholix

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I've seen this on games that don't support the classic controller, for example excite truck doesn't so if I set classic controller to be on everything is mapped funny. I'll test Tatsunoko vs Capcom and No More Heroes. @navimor @cucholix @Sem112
No More Heroes (USA) works fine on my end, TvC support classic controller. By the way Rhythm Heaven fw.img in 0.5 script have wiimote sideway held patch by default?

I'm injecting all my collection all over again, because with the manual method never got a scrubbed wup, so it took me unecessary space, now I'm starting with the ones that don't containt special characters in the name, so Tatsunoko will be one of the last ones lol.
 
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yuliusde

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It's from Xenoblade, remember change the title_id to match with title_id in your app.xml
Thanks for the file. So i just ftp the meta to the wiiu after i change the title_id right?which folder at wii u the meta i should replace located? Sorry i am new to this wii inject scene.
 

TeconMoon

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Hi! I've restarted my Pc and tried the new beta but robocopy fails. I don't know why, but in cmd robocopy works.

EDIT: I've fixed the problem. I've copied Robocopy.exe from C:/Windows/System32 to WiiVC Injector Script [1.0.5b]/TOOLS/JNUSTool

Then, in the bat file I've changed this
Code:
 robocopy %BASEFOLDER% ..\..\WORKINGDIR\ /MIR
in to this
Code:
Robocopy.exe %BASEFOLDER% ..\..\WORKINGDIR\ /MIR
What version of Windows do you have that RoboCopy wasn't already present in System32? My testing machine is Windows 10 x64 Pro, but all versions of Windows since Vista should have it.
 

navimor

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What version of Windows do you have that RoboCopy wasn't already present in System32? My testing machine is Windows 10 x64 Pro, but all versions of Windows since Vista should have it.
I have windows 10 x64. Robocopy was already on System32. The problem was that your script didn't detect it. If I use robocopy on cmd it works.
 

TeconMoon

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I have windows 10 x64. Robocopy was already on System32. The problem was that your script didn't detect it. If I use robocopy on cmd it works.
I misread your initial post that you had downloaded robocopy.exe from an alternate source, my bad. Robocopy should just be a path environmental variable so it's odd that it's randomly giving people trouble. I will probably set the robocopy command to use the full path to the exe as people are sporadically having trouble with it.
 

cucholix

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@KhaderWelaye I'm looking at the generated meta with script 0.4 and got this line
Code:
<publisher_ja type="string" length="256">Tatsunoko vs. Capcom: Ult. All-Stars</publisher_ja>

It's assigning the title name to the publisher in Japan lol, no that it matters too much since the publisher is not mentioned.
 

yuliusde

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Thanks for the file. So i just ftp the meta to the wiiu after i change the title_id right?which folder at wii u the meta i should replace located? Sorry i am new to this wii inject scene.
I change the meta.xml of tatsunoko vs capcom but still the same, no fix :( maybe i just wait for more updates.
 

TeconMoon

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No More Heroes (USA) works fine on my end, TvC support classic controller. By the way Rhythm Heaven fw.img in 0.5 script have wiimote sideway held patch by default?

I'm injecting all my collection all over again, because with the manual method never got a scrubbed wup, so it took me unecessary space, now I'm starting with the ones that don't containt special characters in the name, so Tatsunoko will be one of the last ones lol.
@KhaderWelaye I'm looking at the generated meta with script 0.4 and got this line
Code:
<publisher_ja type="string" length="256">Tatsunoko vs. Capcom: Ult. All-Stars</publisher_ja>

It's assigning the title name to the publisher in Japan lol, no that it matters too much since the publisher is not mentioned.
I noticed your title is using a colon, this didn't break folder creation for you?
 

TeconMoon

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List of reported issues with 1.0.5b:
* = Already fixed for next release
  • Possible GamePad issues with games that worked fine when the script was using nfs2iso2nfs 0.4
  • *Meta.xml Japanese publisher is game name
  • *Script fails to call Robocopy as an environmental path variable
More than anything I need to test nfs2iso2nfs 0.5 more. I tested it with Brawl which worked fine with the GamePad as a Classic Controller, but the newer fw.img may have a negative effect on certain games.

Please continue to report issues and I will keep this list up to date so I have something to work off of.
 

the_randomizer

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List of reported issues with 1.0.5b:
* = Already fixed for next release
  • Possible GamePad issues with games that worked fine when the script was using nfs2iso2nfs 0.4
  • *Meta.xml Japanese publisher is game name
  • *Script fails to call Robocopy as an environmental path variable
More than anything I need to test nfs2iso2nfs 0.5 more. I tested it with Brawl which worked fine with the GamePad as a Classic Controller, but the newer fw.img may have a negative effect on certain games.

Please continue to report issues and I will keep this list up to date so I have something to work off of.

Keep up the good work :P
 

TeconMoon

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@yuliusde @KhaderWelaye just tested Tatsunoko vs Capcom (USA) on script 0.4 and it's working correctly on the gamepad, no inverted controls, and the game detects the gamepad as a CC.
giphy.webp


(yo thanks for helping to test)
 

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