Gaming xbox one jailbreaking or rootting very soon?

Xathya

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so ive been wondering for the past few days:
we have hackes for the 3ds, ps4,
wii u, and even switch , but nothing for the xbox one/s yet, after 4year??? The reason is why? isnt the hackers interested in bringing hack to this console like ethe xboxe 360? even if not a web browser free hack like the wii u, not even a physical hack like the 360 ? why hasnt it happened yet? does the xbox one have great securities because of its powerful cpu? or is it because of the fear of microsofts banning the hackers and people who download free game?
 

DinohScene

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It not hacking, neither is it rooting.

Xbox One has a very "openly" homebrew platform so a hack will probably not happen any time soon.
If you're looking for piracy, that won't happen for even longer.
 

Xathya

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It not hacking, neither is it rooting.

Xbox One has a very "openly" homebrew platform so a hack will probably not happen any time soon.
If you're looking for piracy, that won't happen for even longer.
but since it has homebrew doesnt that mean we could execute a modified homebrew that allows us to copy the installed game files from the inetrnal hard drive to a usb memory flash drive? and then install on any xbox using another modified homebrews?
and i didnt know it has homebrews.. how can we make homebrew? can we use html and javascripts or something more complicated like python?
 

Billy Acuña

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Lol, ps4 has literally just a chip which allows to share backups, but it does not even have a homebrew scene and about the switch it just have debugging tools.
 

DinohScene

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It runs homebrew, any homebrew if you sideload it in Dev mode.

Piracy is not a priority at all for 99% of the devs.
They usually all oppose it.

Take a look at the PS3, it took 5 years to hack cause Linux was already running on it.
As long as devs and hackers run their own custom code, they're happy.
Once the PS3 has been hacked in order to restore Linux, pirates quickly figured out backup loading.

Piracy is always something that they do not want to happen on a console.
Hence the reason why they usually hold off from releasing anything.

You can argue that backup loading isn't piracy cause it allows people to install their games and leave the disc nicely in the packaging but ultimately, it enables circumvention of the consoles DRM.
Circumvention of DRM = piracy.
Piracy is wrong and illegal.
Running your own custom code isn't, albeit a grey area.
 

Xathya

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It runs homebrew, any homebrew if you sideload it in Dev mode.

Piracy is not a priority at all for 99% of the devs.
They usually all oppose it.

Take a look at the PS3, it took 5 years to hack cause Linux was already running on it.
As long as devs and hackers run their own custom code, they're happy.
Once the PS3 has been hacked in order to restore Linux, pirates quickly figured out backup loading.

Piracy is always something that they do not want to happen on a console.
Hence the reason why they usually hold off from releasing anything.

You can argue that backup loading isn't piracy cause it allows people to install their games and leave the disc nicely in the packaging but ultimately, it enables circumvention of the consoles DRM.
Circumvention of DRM = piracy.
Piracy is wrong and illegal.
Running your own custom code isn't, albeit a grey area.
why thoug? i thought piracy was good if not used frequently, like one time, because would not damage the company....
 

DinohScene

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why thoug? i thought piracy was good if not used frequently, like one time, because would not damage the company....

Cause piracy is wrong and illegal.
Developers worked hard on those games and they deserve the money.
Doesn't matter if it's only one time or not.
 

LinkKenedy

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Switch has been hacked very son because the S.O. of 3DS and Wii U is the same of switch, well... more or less, but the sceners known very well that S.O.
 
Last edited by LinkKenedy,

Pickle_Rick

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so ive been wondering for the past few days:
we have hackes for the 3ds, ps4,
wii u, and even switch , but nothing for the xbox one/s yet, after 4year??? The reason is why? isnt the hackers interested in bringing hack to this console like ethe xboxe 360? even if not a web browser free hack like the wii u, not even a physical hack like the 360 ? why hasnt it happened yet? does the xbox one have great securities because of its powerful cpu? or is it because of the fear of microsofts banning the hackers and people who download free game?
Just get a dev account and put your XB1 in dev mode. Then install some emulators.
 
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wiired24

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As far as I am concerned I don't want piracy on Xbox One. I have worked tirelessly for the past 5 months building a community around Dev Mode. I've spent alot of time re-compiling and or porting emulators to UWP, educating others about and advocating for Dev Mode, writing tools to make it easier for the end user to download and side-load homebrew content on to their Xbox One device etc Microsoft was cool enough to give us the little sandbox that we do have with Dev Mode. Piracy is not why I'm in the scene and honestly it's the thing I hate the most about the nature of a homebrew scene because sooner or later someone comes along who want's all of their Retail games to be free. As Dinoh pointed out previously it's wrong and most devs (Including myself) don't want piracy. It's guys like that, that make an entire scene look bad.
 

Flux0

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I don't get why people are wanting piracy that badly for the system. This isn't like the old days or a Nintendo system where game prices never go down. Everything goes on sale eventually and fairly often. Plus the cat and mouse games of staying offline and avoiding updates isn't worth it. You may as well just pirate games on PC instead.
 

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