Hacking JGecko U Setup Guide

RiriBei

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Everything works fine for me but every time i try to send the code(s) a shit load of error lines show up, Anyone know the cause of this or know how to fix it?
 

BullyWiiPlaza

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Thanx CuriousTommy but my bayonetta 2 doesn't crash, it's just jgeckou who can't connect to my wiiu (it says : "connection timed out error" )
It's not working so the title has been skipped instead of crashing.
Everything works fine for me but every time i try to send the code(s) a shit load of error lines show up, Anyone know the cause of this or know how to fix it?
Just follow the setup guide exactly like it says.
 
Last edited by BullyWiiPlaza,

Funky_3000

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OK I've been finally able to make everything work. Error codes appeared because my codes were not working. When i tried other ones , they worked perfectly , without error message ( except when i use them at some moments , but it's normal ) .
Btw , thanks for creating this tool , it seriously helped me.


EDIT : I forgot to post my friend's request : he is having an issue with mk8, jgecko won't connect, it's stuck on "connecting..." the others trainers using tcpgecko are working fine for him (yes, he is using the version provided here), He also think that may be because he is using mocha , but he's not sure. Can someone explains how to solve this issue please ? Thanks.
 
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Funky_3000

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FInally someone who gets the fact that it's super easy and not too complicated at all. Thanks :P

I agree the fact that it's pretty easy to use it , however i absolutely don't understand how my friend "Op_Pls_Nerf" can't send codes without having an error code. TCPGecko works perfectly on other games and other trainers ( like BOTW ) , but when he tries with MK8 , he can't send codes and the games is not freezing.


EDIT : Here is a screen of the error code he gets : https://images.discordapp.net/attac...8800/20170721_201804.jpg?width=506&height=677
 
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P403N1X

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Thank you for this application. Does this completely negate the need for tcpGecko dotNET, or does it still have its uses?
 

BlazeBlu

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Good afternoon all i have a little problem and im hoping to get help here. I have downloaded the trainer of WW HD from here https://gbatemp.net/threads/wind-waker-hd-trainer.434995/
and i use tcpgecko+kernel from loadiine.ovh i have already installed the codehandler as well. All my other trainers xcx and Tokyo mirage sessions #FE work flawlessly. However with this one every time i try to poke a code the game freezes. Any ideas why is this happening im sorry if this was already posted in some other thread i tried looking for answers to no avail. Thank you for reading this and i hope for answers. Forgot to mention im on 5.5.1 U system and if that makes a difference to my problem being that this trainer was made for EU systems or at least tested. Thank you.. i also posted this same message on the trainer's page im sorry if i posted it in thw wrong place .
 
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HackingNewbie

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@BullyWiiPlaza I'm trying to use your universal pointer searcher on my wii dumps, but it won't let me:
upload_2017-8-3_15-46-58.png


Any idea why this happens???
 

BullyWiiPlaza

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@BullyWiiPlaza I'm trying to use your universal pointer searcher on my wii dumps, but it won't let me:
View attachment 94500

Any idea why this happens???
Fixed :D

It happened because the address was treated as signed int hence 0x80000000 is suddenly negative and invalid. Kinda stupid but I never made or used it with Wii memory dumps anyway. Still, this was necessary to fix.
 
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