Homebrew [Release] Quake2CTR - Quake 2 port

MasterFeizz

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Quake2CTR
A port of Quake II for the Nintendo 3DS.

v1.0.0 Changelog:
  • Hardware rendering support
  • 800px (Wide) mode support
  • Soundtrack playback support
  • Various engine updates

V1.0.0: Downloads and Instructions

If you don't have sound, just dump your DSP firmware using DSP1

Video:

Dont't forget to checkout TCPixel on youtube

Please report any bugs.
 
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Dude! This is freakin rad! Had to install it on my N3DS even though I'll be a wee bit late for work :P

One thing I've noticed is that I think it overwrote Duke3D on my home menu? I dunno if that was intentional or not... But it is rockin dude! Haven't gotten the chance to transfer over my full version of the game yet, but I'll have to do that when I get back from work!

Always nice to get stuff from you @MasterFeizz! Can't wait to see how this progresses and what else you've got to show us! :D
 
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MasterFeizz

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Dude! This is freakin rad! Had to install it on my N3DS even though I'll be a wee bit late for work :P

One thing I've noticed is that I think it overwrote Duke3D on my home menu? I dunno if that was intentional or not... But it is rockin dude! Haven't gotten the chance to transfer over my full version of the game yet, but I'll have to do that when I get back from work!

Always nice to get stuff from you @MasterFeizz! Can't wait to see how this progresses and what else you've got to show us! :D
Not intentional, let me change the id
Edit: Thank you for reporting that
 
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MasterFeizz

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Yessir. One last thing, are you able to add "Previous Weapon" in settings? I can manually change it in the config file. Just curious.
Yes I can, for now you can use the console; This command should work: "bind BUTTON weaplast"
Just replace BUTTON for whatever button you want, as for example the touchscreen T3 button: "bind T3 weaplast"
 

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