Hacking Puyo Puyo Tetris Translation (WIP)

which translation do you prefer, uncensored or censored?


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zadanlavey

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PuyoPuyo2 Lat Headder 02.png

Hello everyone & welcome to the Puyo Puyo Tetris (PPT) Translation thread.

If you want to play PPT in english on your Wii U, follow this trhead because is going to happen. We have been working hard in the last two weeks to provide a full translation with the best quality in all areas. In this time, we were able to develop the tools, process, and translation workflow to complete this project. Special thanks to the user Flurry because this team was formed on it's thread.

As a Wii U owner, I want to have the best tetris experience on the console and this game have the plus of including another great puzzle option.

Here you can see texture and text translation in action:



Project+Members_half.png

- @zadanlavey
- @InquisitionImplied
- @Khar00f
- @Ace212


Current+Request_half.png

- @Ace212 [...]

- @Khar00f
  • Provide screen captures: See Post #31 (Page 2) [COMPLETED] Wait for the next request.
  • Provide screen captures: See Post #40 (Page 2) [COMPLETED]
  • Provide screen captures: See Post #54 (Page 3) [Pending...]

- @InquisitionImplied
  • Please provide textures for the pre-game menu once Ace212 apport the screen captures. [COMPLETED]
  • Provide textures for character selection section (Party mode). [COMPLETED]
  • Provide textures for Solo Arcade Menu section. [COMPLETED]
  • Wait for the next request.


- @zadanlavey
  • Currently working in the text transcription for the lesson section, based on Khar00f footage. It took me four hours for the first of three parts, and will start the second part today. Update: 2nd part completed, just one more left. Update: 3rd part completed! [COMPLETED]
  • Currently working in the text transcription for Pre-game menu and options. [PENDING...]


Current+Status_half.png

- We still have work to do, but we don't stop.

- Main menu, Solo Arcade menu, Challenge menu & Multiplayer menu. - [COMPLETED].
- Lessons - [COMPLETED]
- Versus (In game menues and options) - [WIP]
- Options and Data - [WIP]
- Online - []
- Adventure - []


VOTE FOR THE TRANSLATION TYPE
Help us with your vote to decide if apply an uncensored or censored translation. Watch this video to know more about this:



3DS Translation
If you are looking for the 3DS translation, it can be found here.



Thanks everyone for your support.

zL
 
Last edited by zadanlavey,

zadanlavey

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@zadanlavey Here are the pre-game menu screen captures you wanted, literally every option is there (hopefully, let me know if you are missing anything) https://mega.nz/#!A8RiiB4Z!RNoJ_KkG9Sgg2ilIs_BKWNFXUv1auyCordM40d2KxUo

Wow! didn't know there was a lot information on this section (115 items!). Thank you for this. Updated the first post to reflect this task as completed.

@InquisitionImplied, please wait until I review this pack and let you know which parts are required as a texture based on the game sprites. I'll do that right now.

zL
 
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zadanlavey

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Hello @Ace212, there were three screen capures missing, please provide them in a chance:
1.- Over reset button on settings.
2.- Over confirm button on settings.
3.- Vs screen before the match.
4.- First post has been updated with an additional request, please review "Current request" section.


See the next image for reference:
PreMenu_Pending.jpg

@InquisitionImplied here is the pack for the textures used in pre-game (21 items):

Download

Let me know any question.


zL
 
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InquisitionImplied

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Here are the images. For the handicap/difficulties, I have two sets with different thicknesses of outlines. You could argue that the thicker ones are more accurate for some of the handicaps, but I think the thinner ones are better overall, so use those first and see how it goes. I included the gradient reference just in case it was supposed to be included.
 

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zadanlavey

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Here are the images. For the handicap/difficulties, I have two sets with different thicknesses of outlines. You could argue that the thicker ones are more accurate for some of the handicaps, but I think the thinner ones are better overall, so use those first and see how it goes. I included the gradient reference just in case it was supposed to be included.

Just finished my part too (Lesson 2nd part transcription. Just one more part to go... >_<!). I'm agree with you about the thinner outlines, once I update the sprites in the game will post the result. Great work as always!

We are not done with pre-game section yet, but there are just a few more textures left. Take a rest for now.

Note: I added "gradient reference" to make easier to you the color gradient reference on those textures.

I just want to say, woop! Keep up the awesome work.

Thank you!


zL
 
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InquisitionImplied

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jt_1258

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On the previous thread for the Wii U translation, ongo_gablogian said he'd give what's able to be used for the translation, but thanks for bringing it up
on the wii u thread...? I'm not sure which thread you're talking about but I didn't see any response from him here,
facepalm realized you said previous thread partway through typing the message XD could you link me this thread, I'm not really through the wii u side of gbatemp often so I haven't seen it before
 
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InquisitionImplied

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zadanlavey

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Things have settled at home, let me know what you need from me, and I'll try and get them out ASAP.

Hello @Khar00f !! Glad to see you back!!.

We need help with a few screen captures:

01.- Versus mode Main pre-game Menu.
02.- Over reset button on pre-game settings (any mode).
03.- Over confirm button on pre-game settings (any mode).
04.- Fusion mode Main pre-game Menu.
05.- Swap mode Main pre-game Menu.
06.- Swap mode pre-game settings.
07.- Party mode Main Pre-game Menu.
08.- Party mode pre-game settings.
09.- Big Bang mode Main pre-game Menu.
10.- Big Bang mode pre-game settings.
11.- Pause Menu on any of the modes above (Is the same for all of them).

Let me know any doubt about this request and thanks in advance!

NOTE: Main Pre-game menu - Screen shown after you select your character and game mode (See post #6 from this thread for an image).

zL
 
Last edited by zadanlavey,

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