Homebrew Cyanogen3DS - An Alternative GUI Menu for the 3DS

So would you like to see this make it into the 3DS scene

  • Yeah!

    Votes: 83 74.8%
  • Nah, we have other better stuff!

    Votes: 28 25.2%

  • Total voters
    111
  • Poll closed .
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Joel16

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Not saying I can right now, but would I, like with current work and also legally, be able to work on this project? If I get better at C this might be an interesting project. I really like it and like the idea and it's a shame to see it end.

Yeah sure feel free to continue you it if you like. Just change the name and the logo of the project to be safe.
 

Roomsaver

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I've been pondering about the idea of refactoring most of the code on Cyanogen3DS, ever since I worked with it, it seemed severely hardcoded. That's perfectly fine for something like a PoC, but once a project gains popularity you gotta make a better system.

Unfortunately, since Joel16 won't work on it any further (doesn't matter why) it seemed like a bit of a waste. Especially because most people here are simply asking for features instead of actually implementing them or at least suggesting ways to do so.

However, if you'd be willing to continue development I'd definitely do a few changes and "hand over" the project to you.
Yeah, I can see how that'd become problematic. If I start working on this I'd definitely upload the source on github and you could make a fork. :D

Yeah sure feel free to continue you it if you like. Just change the name and the logo of the project to be safe.
Cool! This could be a fun project over the summer :D
 
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Joel16

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I wish people showed the same amount of interest back when I was still working on this project. Things probably would have been different. I didn't work on this as much as did with the other two (even though the VITA version was newer)

Roomsaver I wouldn't mind helping you out as well. I'd just rather not do this alone.
 
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Joel16

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It's been a while since I've done any 3DS related things (apart from working on 3DSident). I recently started working on a new VITA homebrew, called PSVShell, which instead of using the whole Android GUI, it rather makes use of the CM File Manager, and lets you play music, open pictures, conduct basic file operations such as cut, copy, rename etc.

I was thinking of doing the same for the 3DS, and then this happened!

NxEfWtH.png


It's still very early and quite limited right now, but I am planning on adding FTP support along other things such as photo viewer, possibly zip extraction and maybe CIA installation if it's highly requested among other things. I'd also advise not to get your hopes up after what happened last time.
 
Last edited by Joel16,

DeoNaught

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It's been a while since I've done any 3DS related things (apart from working on 3DSident). I recently started working on a new VITA homebrew, called PSVShell, which instead of using the whole Android GUI, it rather makes use of the CM File Manager, and lets you play music, open pictures, conduct basic file operations such as cut, copy, rename etc.

I was thinking of doing the same for the 3DS, and then this happened!

NxEfWtH.png


It's still very early and quite limited right now, but I am planning on adding FTP support along other things such as photo viewer, possibly zip extraction and maybe CIA installation if it's highly requested among other things.

If you made this into a customhome menu with sighax, you would be amazing.

Are you going to add anything to the bottom screen?
 

GerbilSoft

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I KNOW, I know that, but i believe it would be easier with sighax.
How to install a custom OS with A9LH:
  • Put the OS binary on the SD card and name it arm9loaderhax.bin. (or use Luma's payload chaining feature or similar)
How to install a custom OS with Sighax:
  • Put the OS binary on the SD card and name it arm9loaderhax.bin boot.firm.
The Sighax bootstrap is going to be effectively the same as the A9LH bootstrap. There's no real point in making it any different, since that just adds cognitive overhead.
 
Last edited by GerbilSoft, , Reason: Turns out SigHax uses a different binary format. Close enough?

AtlasFontaine

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Yeah no sighax stuff here sorry.

This is actually going a lot smoother than I thought it would. If everything goes well I may release a test build pretty soon (either tonight or tomorrow).

Oh and here's an updated screenshot.
1sL5ygu.png

Do you think you can make it so we can open homebrew apps with it? (3dsx files) like the homebrew launcher.

It is looking very good, kinda reminds me snes9x's GUI
 
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Joel16

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Do you think you can make it so we can open homebrew apps with it? (3dsx files) like the homebrew launcher.

It is looking very good, kinda reminds me snes9x's GUI

I mean it's definitely a possibility, but I'm not sure if it's something I may consider doing. I could have a look at the src for homebrew launcher and possibly implement a method to run homebrews but I'm currently focusing on getting more of the basic things done first. I'm also trying to get FTP working so that remote access can be a lot easier.

Are you going to release the source code?
Yeah once I release the test builds, I will.

It would be awesome if it could start homebrew in 3dsx

Have a look at my response above ^^

Also, image previews are working:

jr2Ho6V.png
 
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