Homebrew Latest emulator and libogc with 3rd party classic controller

moggsor

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soooooo good news! I have SNES9x GX working with my TTX controller. Pretty psyched as this is the first time I've got the dpad to work correctly. Not exactly a programming pro so the mod is kind of a hack job. It will work with TTX controllers but I would imagine other controllers will not work now. Going to compile the other emulators and then I'll upload them.
Can you please upload the file or send it to me somehow???

ive tryed for 3 days to get it to work with TTX controller cant make it work!
 

moggsor

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soooooo good news! I have SNES9x GX working with my TTX controller. Pretty psyched as this is the first time I've got the dpad to work correctly. Not exactly a programming pro so the mod is kind of a hack job. It will work with TTX controllers but I would imagine other controllers will not work now. Going to compile the other emulators and then I'll upload them.
Can you please upload these files??
 

GreyWolf

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Last edited by GreyWolf,

MW99

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Hi, i'm finally taking my time to upload USB loader GX 1263 with 3rd party usb support again, sorry for the delay... real life is a b*%?h.

https://mega.nz/#!CNxwQILL!EBxTEjTdLqv_MO8HQ8rz0Is-WDBsDF7O7WM4NC1YOPc
Thank you SO much! My third party classic controller now appears to be working perfectly!

Well, I was wrong when I said the controller now works perfectly. Your build does appear to prevent the crashing associated with a third party classic controller pro, but also nukes the ability to navigate USB Loader GX with even an official classic controller pro. I'm able to use the d-pad and other buttons, but can't move the cursor around with the left stick.

It's a bit of a trade-off I guess, but it would be nice to be able to use the cursor within GX.
 

vEN2

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tested newest plugins and my results.
My combination is Wiimote(motion plus inside) + 3rd party classic controller
USBLoaderGX - no crash, but no movement with left analog. That's much better than crash
WiiSXR - works great
WiiMednafen - not working for me
 

ploggy

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Is there anyone willing to recompile some Homebrew/Emulators With Fix94's WiiU Gamepad Patch?
This will allow WiiU owners to Control Wii Homebrew with The WiiU GAMEPAD!! :yayu::yayu::yayu::yayu:

This is the patch that needs to be added to existing Wii Homebrew/Emulators :)
https://github.com/FIX94/libwiidrc


This is only usable with a sepcial patched fw.img and homebrew injected into a wiiu vc title, details on the patches are below.
The usage is quite simple, call WiiDRC_Init on boot and after that call WiiDRC_ScanPads every time you update your pad inputs.
See the "demo" folder for an example on how to use it in a bit more detail.
Both compiled Library and Demo can be grabbed from the Releases tab.
 
Last edited by ploggy,

niuus

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Looking for some people with:
- 3rd party Wii Classic Controller.
- 3rd party Wii Classic Controller Pro.
- Original Wii Classic Controller Pro.
- NES Classic Controller.
- SNES Classic Controller.
- 3rd party Wii U Pro Classic Controller.
- 3rd party Wiimote.
- 3rd party Wii Motion Plus attachment. (does this exist?)
- Original Wii Motion Plus attachment.
- Original Wii Remote Plus
- Nyko Wand+, PDP controllers, etc.

To test a special Snes9x GX build that i will post here, to check compatibility with the aforementioned controllers, and confirm that everything works fine. I would like the feedback to add every controller working to a new organized PDF manual plus a new update that i am working on.
 
Last edited by niuus,

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Looking for some people with:
- 3rd party Wii U Pro Classic Controller.
To test a special Snes9x GX build that i will post here, to check compatibility with the aforementioned controllers, and confirm that everything works fine. I would like the feedback to add every controller working to a new organized PDF manual plus a new update that i am working on.
If you're referencing this http://nintendotoday.com/wp-content/uploads/2013/01/DSC_0942.jpg I'd be more than happy to help.
 

G-Rabbit

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Does anyone know if the latest version of snes9xgx (v 4.3.7) is compatible with the Datel Retro Wireless Controller without editing the libogc?
 

G-Rabbit

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I didn't knew about that one, but it would be useful too! I'll be tagging you in some hours for the build.

In the event that snes9xgx is not already compatible with my Datel controller that is on its way in the mail now, I can help you test your build out with it (which should count as a 3rd party Wii Classic Controller). I also have a Original Wii Classic Controller Pro.
 

niuus

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In the event that snes9xgx is not already compatible with my Datel controller that is on its way in the mail now, I can help you test your build out with it (which should count as a 3rd party Wii Classic Controller). I also have a Original Wii Classic Controller Pro.
Yeah, that would be cool. Just want to be as sure as possible about the controllers that can be used, comparing it against the latest official release.
 

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