Hacking Sword Art Online: Infinity Moment [PSP]

Liquid_S

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ak0ztik found a way: #post-7253369 #post-7254189 but if you still want to check, this is one of the ofs3 files: menu_other.bin most of them are matroska-like archives with more archives inside them.
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There's another archive format that needs to be decoded but you should probably ask the details directly to ak0ztik who was checking it, probably you need to know asm in order to reverse this format.


Last year I made this tool for "Tokimeki Memorial Girl's Side 3rd Story (PSP)", therefore I can't guarantee that it will work with SAO. However it seems to work with "menu_other.bin".
I know ak0ztik has already made his tool, so is fine if don't want to use mine, don't worry.

Sorry, I can't help you with asm.
 

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ak0ztik

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yes, we need some asm hacking abilities here, we need to convert or force the eboot.bin to read strings utf16-le(2bytes) to utf8(1byte) to give us more space.
...
and also to extend the limit of length of strings in dialogues
...
ex. in this screenshots
there's a 79character limit
as you can see in 2nd SS it exceed 79
so i added a new dialogue box, 3rd SS showing 'the town after'.
2nd and 3rd should be merge if we can extend the limit of string.
note: dont worry about the long line i just forgot to add \x0a
 

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exorcizamus

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looks like you are using the original the game has a small patch the game captable to use an external cpk and replace the contetnts in the install.dat and patching itself
 

ak0ztik

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yeah, it seems i'm using v1.00, i've checked the script text dump by falo and what match is the v1.00


progress so far...
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translations are now taken from HF of vita, main dialogues were cut short only few lines were there (not 100% sure on this though havent gotten to floor 77 yet), so still needs translations on those.
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todo.bin(kirito memo) is 100% done
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skill names, item names, and other names
some are still not translated, because these needs asm hacking.
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same goes for skill desc, asm hacking needed
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for dialogues, still on floor 76 i'm on the tutorial fighting the hornets.
 

OuterHeavenJesus

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Hey just created an account to say that I am so glad to see this game still being lovingly translated to english. I wish I could help you guys but I don't know anything about English Translations. Best of luck anyway. You guys are legends. This made my day.
 
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ak0ztik

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just found a tool to export those pim2 format to .png images. haven't tried to import though, i cant read kanji :P And that tool is a python script too so i can just edit it if there's bug.
...
Except for those files that needs asm hacking, i've already translated(base from HF) the sys file.
 

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