Homebrew Citra - Unofficial \ Chinese builds discussion

Miguel Gomez

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I know, but unofficials are dead, no longer needed, no one is compiling them. Citra doesn't need it at this point (for the most part, at least in terms of perf). We have nightly, bleeding edge, etc.
drwhojan was the only reason this thread has clung around since half a year ago. He's officially (this time's the charm) retired. The thread has no purpose, time to move on. :)
But still, there could be someone who would asked for unofficial builds and the contributors doesn't like that at all and asked the moderator or supervisor to delete their comments. Ik that drwhojan stopped, but there are others like Speedy making unofficial builds and post it on Youtube.

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Supervisors will delete comments on Official Citra Thread cause it's not a discussion thread. Here, it's a discussion thread.
 

masaki88

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Miguel Gomez

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Sorry but can t. Ask moders.

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Can you give me a link in pm about this channel?.
Turns out that he stopped making Citra builds for KazoWAR 5 months ago.
Poor guy's channel is awful.
https://www.youtube.com/user/Speed4Fun8

I'm sure John GodGames is the only guy who make unofficial builds. But doesn't post his build in public except his Patreon Build which I used to have it.

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Anyways, it seems this is the end. I would love to try make my own though. But I'm still learning about coding and I don't want my mind to be messed up.
 
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matif

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I know, but unofficials are dead, no longer needed, no one is compiling them. Citra doesn't need it at this point (for the most part, at least in terms of perf). We have nightly, bleeding edge, etc.
drwhojan was the only reason this thread has clung around since half a year ago. He's officially (this time's the charm) retired. The thread has no purpose, time to move on. :)
Here is not only drwhojan, but also many other people here, such as tabnk, please don't forget those people who contributed.
 

matif

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Turns out that he stopped making Citra builds for KazoWAR 5 months ago.
Poor guy's channel is awful.
https://www.youtube.com/user/Speed4Fun8

I'm sure John GodGames is the only guy who make unofficial builds. But doesn't post his build in public except his Patreon Build which I used to have it.

--------------------- MERGED ---------------------------

Anyways, it seems this is the end. I would love to try make my own though. But I'm still learning about coding and I don't want my mind to be messed up.
If you don't know how to write codes, you can still compile Citra, this is what drwhojan did. But if you never learned any computer languages, I suggest you do not change any codes on Citra if you want to release it, I think that may make Citra's official members feel awkward, this is why they wrote "shutdown /s" in one of old part. But I'm not official member, maybe I am wrong.
 
Last edited by matif,

NiagA

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Now await for it to be merged with main J's GS and Someones Fix: Mario & Luigi: Paper Jam.. + many unknown
Are do people see and think BE306 and that's it..

Mario & Luigi: Paper Jam
Capturar.JPG
 

drwhojan

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Nice but not quite ^
Now since wwylele wants to merged it with the main citra build
https://github.com/citra-emu/citra/pull/2697

The sea is rendered by procedural texture, which previously causes shader compilation failure because the bump map uses proctex.

Other test results are welcome. This PR is going to fix games that log Unknown op source 6, or have shader compilation failure due to using texture3 in bump map.

We wait.
 

tieser

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Hello,
Is there a simulator to simulate Fire Emblem Echoes: Shadows of Valentia?

I have always wanted to play this game on PC
 

Miguel Gomez

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Hello,
Is there a simulator to simulate Fire Emblem Echoes: Shadows of Valentia?

I have always wanted to play this game on PC
FE2 Remake works fine on Citra. It still have issues like on Awakening and Fates. But nonotherless, it's good.
But if you asked for roms, go to "that ISO site". Don't ask here cause it's considered warez(please don't delete this. I have another comment about Paper Jam after this).

==========================================================

It seems Paper Jam works on BE. Now do I have to disable Shader JIT to make it work or no need?
@NiagA
 

NiagA

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Paper jam does not work for me in BE this is a Build made by @wwylele but it is not merged in the main branch of the emulator yet paper jam only works in this Build made by @wwylele with Shader jit or without shader jit!


EDIT: now worked in BE 310\312
 
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tieser

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FE2 Remake works fine on Citra. It still have issues like on Awakening and Fates. But nonotherless, it's good.
But if you asked for roms, go to "that ISO site". Don't ask here cause it's considered warez(please don't delete this. I have another comment about Paper Jam after this).

==========================================================

It seems Paper Jam works on BE. Now do I have to disable Shader JIT to make it work or no need?
@NiagA

NO it's not asked for rom,This is asking how the simulator is running at high speed on emulator

I tried the simulator on the forum (Citra-GCCKU-Citra-23-03-2017).No way to run very well(fps 10~15)
 
D

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I don't know if this idea is in progress or not.
But do you think i will be possible to Add a Real fullscreen mode (without indows border and strech screen) and add a new button to switch between the 2 screens in full screen ? I know touch screen is use many time but some game use only 1 screen and there is not a real fullscreen mode :( I don't know if this function is possible :(
 
D

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I don't know if this idea is in progress or not.
But do you think i will be possible to Add a Real fullscreen mode (without indows border and strech screen) and add a new button to switch between the 2 screens in full screen ? I know touch screen is use many time but some game use only 1 screen and there is not a real fullscreen mode :( I don't know if this function is possible :(
Nobody is working on fullscreen at the moment.
Switching between screens already exists: Ctrl-Tab.
 

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