ROM Hack FE Fates USA: Custom Playable Characters DLC

TheHans460

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I Got a problem with chrom :/ I downloaded the eur Special edition version Undub and everything works well , chrom is playable but he look like his model is attached to another hooded character model can someone help me ?
 
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Toyato

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Something weird happens when I select the DLC in the dragon gate. I select the dlc v6.4 for any map but it takes a long time to load, then it says the DLC is corrupted and then it says that there is no DLC on the SD card. Could I get some help?
 

xX_Rowan_Xx

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I found out how to add the characters to the game without CFW and only with JK save manager and hbl (take a shot everytime I say Extdata lol)

Step 1: Dump your Extdata and your save in JK's save manager
Step 2: Download the Extdata in the thread https://www.dropbox.com/s/kj2fnwe2mxyo8z8/DLCExtdata.7z?dl=1 (this is needed for the fe14unit files)
Step 3: Download the updated Extdata https://www.dropbox.com/s/6yer54wr9etjs1f/shared custom DLC extdata.rar?dl=0 (this is the Extdata you need)
Step 4: Open your Extdata and put the files from the updated Extdata in the folder of your Extdata dump
Step 5: Open your save and put the fe14unit files in it usid FEFTwiddler
Step 6: Put the save and Exdata folder on your 3ds, then inject in JK's save manager
Step 7: Profit

Loading times are slower... MUCH slower but it's only on extdata load so it isnt Sonic 06
I might not be the first to say but I discovered this today and I wanted to say it because why the hell not?
 

KunoichiZ

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I found out how to add the characters to the game without CFW and only with JK save manager and hbl (take a shot everytime I say Extdata lol)

Step 1: Dump your Extdata and your save in JK's save manager
Step 2: Download the Extdata in the thread https://www.dropbox.com/s/kj2fnwe2mxyo8z8/DLCExtdata.7z?dl=1 (this is needed for the fe14unit files)
Step 3: Download the updated Extdata https://www.dropbox.com/s/6yer54wr9etjs1f/shared custom DLC extdata.rar?dl=0 (this is the Extdata you need)
Step 4: Open your Extdata and put the files from the updated Extdata in the folder of your Extdata dump
Step 5: Open your save and put the fe14unit files in it usid FEFTwiddler
Step 6: Put the save and Exdata folder on your 3ds, then inject in JK's save manager
Step 7: Profit

Loading times are slower... MUCH slower but it's only on extdata load so it isnt Sonic 06
I might not be the first to say but I discovered this today and I wanted to say it because why the hell not?
Thanks for posting this, but this is old news.
 

KunoichiZ

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Does Gaius Have a critical cut-in portrait?
On my game no portrait of Gaius appears on the critical cut in animation.
Wrong thread. Omegablu's DLC has Gaius, not DeathChaos25's DLC. As for you question, I believe that's on the list of things that needs to be fixed.
 

supermariorick

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to get this working with a third path save for the Japanese version with the fan translation you have to use FBI cia manager to access the extradata for the third path stored at the one ending with 12DC and not 12DE and copy the custom extradata with the unit assets into the folder directly. this will not work for third path saves if you are using JK save manager. I have no idea if the homebrew version of FBI cia manager can access third path extradata as I have a9lh+lumaCFW. anyways this is how this wonderful hack works with third path saves in general. with the custom extradata hacks I have managed to get the custom units in this thread and OmegaBlu's custom units in his thread working in the same save file. awesome work for making it compatible with every version by using the extdata method DeathChaos25
 

HeirofBlood124

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I'd teach others, but the process of learning how to do this has a hard learning curve and is mainly self taught.
Would I be able to import the unit into Fates afterwards???
If so I'll try learning
Tho I don't have much free time since I work full time and more :'V
 

haievery1

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to get this working with a third path save for the Japanese version with the fan translation you have to use FBI cia manager to access the extradata for the third path stored at the one ending with 12DC and not 12DE and copy the custom extradata with the unit assets into the folder directly. this will not work for third path saves if you are using JK save manager. I have no idea if the homebrew version of FBI cia manager can access third path extradata as I have a9lh+lumaCFW. anyways this is how this wonderful hack works with third path saves in general. with the custom extradata hacks I have managed to get the custom units in this thread and OmegaBlu's custom units in his thread working in the same save file. awesome work for making it compatible with every version by using the extdata method DeathChaos25

There's two folders inside the 12dc folder that is named 00000000 and 00000001. Which folder do I put extdata in?
 

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