Could be you need to format card to fat32I keep on getting fsmount failed when I try to use loadiine, any help would be nice.
It's a 32gb micro sd sandisk ultra. I formatted it to fat32, I'm using a Kingston adapter, also I tried with 32gb and 64kbps allocation size.Could be you need to format card to fat32
If you want online, just use the WUPinstaller method.is the online feature never added
Nevermind... the Newest homebrew launcher didn't work. Went with 1.3 and works a charm.I have 5.5.1 latest homebrew launcher when I select homebrew I get "Could not load file /wiiu/apps/homebrew_launcher/homebrew_launcher.elf"
I have tried several times with same result. Any ideas?
It just needs libfat support added. The source code for Loadiine is on GitHub, they accept PRs.will we ever be able to play games off usb using loadiine?
Actually I do plan to do the work, since my fork is the most up to date and I still have interest on Loadiine for the "nostalgia" factor on the Wii's USB Loaders. You know, is not like buying a 3DS's flashcard just for nostalgia [emoji14]It just needs libfat support added. The source code for Loadiine is on GitHub, they accept PRs.
Does this mean the rendered image cannot be set off by a couple pixels?Bottom Screen Part will get out a little bit and cutscenes have some lag
will we ever be able to play games off usb using loadiine?
If you read through the HaxServer thread and its tutorial thread, you'll find versions of the .jar where you can specify the port you want to use.What I want to know is why do I get issues with port 80 when trying to use HaxServer for the Loadiine/WUP Installer part of the installation Every time I try to do the online exploit it says it;s in use and asks if Skype is running which it isn't any help for this issue?
will we ever be able to play games off usb using loadiine?
Nope, apparently only with WUP Installer, WUP Installer also apparently gives DLC and Online features