Are Nintendo consoles easily hacked ???

geoxhon

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I always wanted to ask why are Nintendo consoles easily homebrewed??? For the Xbox 360 you need to jtag. For the PS3 you need 3.15 or lower. You can not homebrew on the PS4 nor the Xbox one. The Nintendo Wii/Wii U and the Nintendo 3/2ds can be homebrewed at any firmware !!! Doesn't Nintendo care about homebrew ???
 
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You have clearly not done your homework very well...

For one, the maximum hackable firmware for the PS3 is 3.55, not 3.15, and although the PS4 may not have proper homebrew yet, it does have webkit/kernel exploits that may allow actual homebrew in the future. (And Fail0verflow are already trying to achieve linux on PS4 at the moment iirc, so there's that...)
You have also pretty much came at the wrong time where Nintendo devices are concerned... Nintendo have had a well-known tendency to stamp out newer exploits and *hax around a month or so (at least for the 3DS-side of things anyway), and 11.2 will more-than-likely no longer be both the latest and safe firmware for hacking anymore as a result, and as shown several times in the past.
I haven't a clue why they haven't released any new update for the Wii U yet; perhaps they are just waiting until the scene is complete before they release the update that will patch everything and cause outrage lol. (Or maybe they really have given up the Wii U; we'll see when the Switch is released, maybe.)
I would imagine the Wii is out of the question here, as Nintendo did stop focusing on it after 4.3 + the last attempt to block the Homebrew Channel.

At the end of the day, all these companies use different methods of security for their consoles. Nintendo's methods of security just happen to look like they suck because the consoles that utilize it are just massively popular amongst people, and will be targetted more for the hacking and modding side of things due to that, I suppose...
 

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Yes, nintendo always seems to be the most violated console every generation.

My theory is their budget allocation for console security is highly restricted, they have insufficient resources at their disposal for research and development, or their employees are just plain incompetent.

My theory is that the exploit bounty was setup as a way to scout talented homebrew reverse engineers and eventually offer them employment to design future consoles security measures.
 

kevin corms

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Yes, nintendo always seems to be the most violated console every generation.

My theory is their budget allocation for console security is highly restricted, they have insufficient resources at their disposal for research and development, or their employees are just plain incompetent.

My theory is that the exploit bounty was setup as a way to scout talented homebrew reverse engineers and eventually offer them employment to design future consoles security measures.
Actually that's not really been the case, the ps1, ps2 and psp have got to be the most pirated. Before the wii and ds nintendo didnt have a huge piracy scene.
 

DinohScene

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PS2 was hacked solely for piracy, GCN and Xbox actually for homebrew.
PSP was hacked cause Sony was dumb enough to allow kernel execution without any modification in FW 1.0 and 1.5.
The DS however saw the plague of piracy after the first gen flashcard that didn't need a GBA flashcard + bootcard/flashed firmware.
Once the R4 was cloned a billion times and prices where reduced to less then 5 quid per flashcard, piracy on the DS really took off.
Not to mention social media helped (people telling people they know etc)
The 3DS.. well.. it was inevitable, people already where waiting on a flashcard as they where familiar with the R4.
The Wii... I'm going to say that the minimalistic security did play a big part.
Other then that, the internet helped as well.
360 and PS3, well you got paid subscriptions and actual security.
Not to mention that hacked consoles (apart from PS3 and expensive XBL servers) don't have any online connection and the majority of the gamers want to play online all the time didn't help much with piracy.

Anyway tl;dr.
Nintendo's systems get hacked purely cause people where so familiar with the R4 and the lack of Nintendo's security (as well as a paid subscription and lack of agressive banning to prevents cheaters and pirates from accessing the online servers)
 
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RemixDeluxe

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Considering the sheer popularity of Nintendo games, lack of online games and account systems that the competition has and their incompetence to hold security as tight as the competition make it a perfect storm for modding accessibility.

Here's to hoping they continue this tradition with the Switch *raises glass*
 

dAVID_

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PS2 was hacked solely for piracy, GCN and Xbox actually for homebrew.
PSP was hacked cause Sony was dumb enough to allow kernel execution without any modification in FW 1.0 and 1.5.
The DS however saw the plague of piracy after the first gen flashcard that didn't need a GBA flashcard + bootcard/flashed firmware.
Once the R4 was cloned a billion times and prices where reduced to less then 5 quid per flashcard, piracy on the DS really took off.
Not to mention social media helped (people telling people they know etc)
The 3DS.. well.. it was inevitable, people already where waiting on a flashcard as they where familiar with the R4.
The Wii... I'm going to say that the minimalistic security did play a big part.
Other then that, the internet helped as well.
360 and PS3, well you got paid subscriptions and actual security.
Not to mention that hacked consoles (apart from PS3 and expensive XBL servers) don't have any online connection and the majority of the gamers want to play online all the time didn't help much with piracy.

Anyway tl;dr.
Nintendo's systems get hacked purely cause people where so familiar with the R4 and the lack of Nintendo's security (as well as a paid subscription and lack of agressive banning to prevents cheaters and pirates from accessing the online servers)

Also, if Nintendo really wanted to protect the 3ds, they should have made forced system updates before a lot of people got cfw/a9lh
 

RemixDeluxe

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Also, if Nintendo really wanted to protect the 3ds, they should have made forced system updates before a lot of people got cfw/a9lh
Only the Wii U truly forced updates. The only thing 3DS has done recently was not allow online play if you weren't on the latest firmware. That wasn't always the case.
 

zoogie

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Also, if Nintendo really wanted to protect the 3ds, they should have made forced system updates before a lot of people got cfw/a9lh
Forced updates on 3ds has been a thing since ... forever? At least when going to the eshop or playing a cart. I mean, you really can't totally force an update unless you want to force online on people. Xbone tried this and the public went nuts.
 
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dAVID_

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By forced updates i mean, they update without your consent, they should have put that in the manual.
'We shall, with or without your consent, perform system updates to a software you purchased or your 3ds console.
By turning on your 3ds, you are agreeing to this contract'

That's what they should've done.
 

DinohScene

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By forced updates i mean, they update without your consent, they should have put that in the manual.
'We shall, with or without your consent, perform system updates to a software you purchased or your 3ds console.
By turning on your 3ds, you are agreeing to this contract'

That's what they should've done.

They can't.
No clue what law it was but they can't.

You the end user has control of what happens on the device (well.. the 1% whats left of it) so they can't just update it secretly.
 

MarioMasta64

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Forced updates on 3ds has been a thing since ... forever? At least when going to the eshop or playing a cart. I mean, you really can't totally force an update unless you want to force online on people. Xbone tried this and the public went nuts.
actually it doesnt force update, you just have to update to be online, you can easily get around that with a version spoofer (such as built-in to Luma3DS) or ctr-httpwn (wont let you run high memory games like smash bros tho), also id say about everyone is trying to have cfw at this moment as they dont have to buy anything to use it (so many more bricks than i wouldve thought) to to actually "force" an update youd have to check the actually firmware rather than just a version number, which would either take forever on the 3ds, or, would likely cause high memory games to slow down for no reason
 

RemixDeluxe

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Forced updates on 3ds has been a thing since ... forever? At least when going to the eshop or playing a cart. I mean, you really can't totally force an update unless you want to force online on people. Xbone tried this and the public went nuts.
Only the Wii U truly forced updates. The only thing 3DS has done recently was not allow online play if you weren't on the latest firmware. That wasn't always the case.
No matter how you look at it the 3ds has always asked the user to update before proceeding. I don't consider that "forced" in any meaning of the word.

I don't recall giving my consent for any of the Wii U's updates which is why people use DNS settings and parental controls on their routers.
 
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MarioMasta64

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No matter how you look at it the 3ds has always asked the user to update before proceeding. I don't consider that "forced" in any meaning of the word.

I don't recall giving my consent for any of the Wii U's updates which is why people use DNS settings and parental controls on their routers.
ToS. you say "I Agree" from the first time going online. for example 3DS's says something along the lines of "i will not modify, and any modifications made will make the system unplayable after an update". but nobody reads the ToS
 
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RemixDeluxe

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ToS. you say "I Agree" from the first time going online. for example 3DS's says something along the lines of "i will not modify, and any modifications made will make the system unplayable after an update". but nobody reads the ToS
2012 was a long time ago for me to remember but I'll take your word for it. I still don't agree with forcing updates, what if they hastily released something and it wasn't throughly tested on their end or what if the automatic update happens and a power surge happened while you were out of town far from your Wii U. Would the user or the manufacturer be responsible in that case? Assuming your warranty is long gone.

There's just so many reasons why it's bad to force the updates and it feels anti consumer to not have control of your own device you paid for.
 
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MarioMasta64

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2012 was a long time ago for me to remember but I'll take your word for it. I still don't agree with forcing updates, what if they hastily released something and it wasn't throughly tested on their end or what if the automatic update happens and a power surge happened while you were out of town far from your Wii U.

There's just so many reasons why it's bad to force the updates and it feels anti consumer to not have control of your own device you paid for.
actually it gives you a new and updates ToS during each and every update too

--------------------- MERGED ---------------------------

2012 was a long time ago for me to remember but I'll take your word for it. I still don't agree with forcing updates, what if they hastily released something and it wasn't throughly tested on their end or what if the automatic update happens and a power surge happened while you were out of town far from your Wii U. Would the user or the manufacturer be responsible in that case? Assuming your warranty is long gone.

There's just so many reasons why it's bad to force the updates and it feels anti consumer to not have control of your own device you paid for.
also as its updating it checks all the files and automatically has them downloaded on the system but doesnt actually force the update.
 
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RemixDeluxe

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actually it gives you a new and updates ToS during each and every update too
But if it's forced how can you possibly be expected to read it? Doesn't make sense.

Also I added this before you quoted me.
Would the user or the manufacturer be responsible in that case? Assuming your warranty is long gone.
 

MarioMasta64

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2012 was a long time ago for me to remember but I'll take your word for it. I still don't agree with forcing updates, what if they hastily released something and it wasn't throughly tested on their end or what if the automatic update happens and a power surge happened while you were out of town far from your Wii U. Would the user or the manufacturer be responsible in that case? Assuming your warranty is long gone.

There's just so many reasons why it's bad to force the updates and it feels anti consumer to not have control of your own device you paid for.
also wii 4.3 so many good wiis bricks happened after an anti-piracy attempt

--------------------- MERGED ---------------------------

But if it's forced how can you possibly be expected to read it? Doesn't make sense.

Also I added this before you quoted me.
oh trust me your warranty has been gone as soon as you mod

--------------------- MERGED ---------------------------

But if it's forced how can you possibly be expected to read it? Doesn't make sense.

Also I added this before you quoted me.
and user as no company is forced to fix something unless they give you a warranty
 
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