ROM Hack [XY/ORAS/SM] Custom 3D Models / Textures Sharing Thread

MegaKyurem

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Not sure if anyone was looking for it, but i found the Dormant models of Groudon and Kyogre overworld (Grey) dec_508.bin=Kyogre, dec_507.bin=Groudon, I'm sure there's gonna be that 1 person who's probably gonna change it, I think it was page 47 or 46/48 of this thread someone was doing a Ho-Oh Kyogre swap thing? If they see this and good at 3D editing give it a go, saved you 3 pain staking hours of searching through files
Edit: dec_511.bin=Surf ball thing
dec_527.bin=Awake Kyogre
dec_528.bin=Surfing/More lighted Kyogre? (This is for Alpha Saphire so for Omega Ruby try switching the 508/507 models around idk)
The files have the same numbers in both games. The only difference is that AS is using Kyogre and OR is using Groudon for that scene.


Edit: Also I saw someone asked if I would upload the latias textures I made, Here they are, and there's also mega latias textures with similar coloring.
 

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ShawnBurress

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The files have the same numbers in both games. The only difference is that AS is using Kyogre and OR is using Groudon for that scene.


Edit: Also I saw someone asked if I would upload the latias textures I made, Here they are, and there's also mega latias textures with similar coloring.
thnx fam
 

Yts12

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dradonhunter11

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Been a while since I posted something new here and I think I actually made something unique :)
Animation Swap! Remember this guy?
iKiv7P6.png


Here is with the proper animation :)
http://imgur.com/a/7FMsz
 

BrendanBeckmann

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Been working on some custom textures of my own. I'll happily release them if and when I finish and or debug them. Some of these are really difficult and others are pretty easy.

Black_Cyndaquil.png
CrystalOnix00.png
Monoursa00.png
top_0001.png


Anyone can tell me where are the sprites and the names of the pokemon i could be good

I assume you're looking for something like this. While not 100% complete, it's a good place to start, at least if I'm assuming correctly that you're looking to navigate the "8.garc" file in a/0/0 of your ROMFS folder.
 
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Rayzark

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Been working on some custom textures of my own. I'll happily release them if and when I finish and or debug them. Some of these are really difficult and others are pretty easy.

View attachment 59401 View attachment 59402 View attachment 59403 View attachment 59404



I assume you're looking for something like this. While not 100% complete, it's a good place to start, at least if I'm assuming correctly that you're looking to navigate the "8.garc" file in a/0/0 of your ROMFS folder.
The Onix looks nice.
 

RubyCarbuncle

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Hi I was wondering if anyone has had any luck getting the Ash Greninja model to load in XY? I have swapped the model but when i try to get the model to load either in battle, pokedex, or in stat summary the game freezes. Does the model not work in XY or have i done an error somewhere?

Any model file made for ORAS is non compatible with X/Y.
 

BrendanBeckmann

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The Onix looks nice.

Thanks. I'm trying to go for a Crystal Onix look but I've found that so far translucent textures do not render properly in-game and I haven't quite figured out how to nail a shine effect to the texture to make it look glossy. I may just try it all over again.

The Teddiursa "Monokuma" recolor isn't finished obviously, but I'm fairly pleased with the results so far.

And the Mint Chocolate Chip Vanillite needs work for sure. I think I'm gonna have to redo it all in one go because I otherwise can't think of why the body and face don't match colorwise, and I really can't explain the pink texture glitch on the cone base.
 

Necrotizing

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Does anyone have an idea of where to find the Serena Player sprite thing in XY? I'm trying to get a custom character but I can't seem to find the actual model on my own...I must be dumb haha
 

Jinglefruit

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Thanks. I'm trying to go for a Crystal Onix look but I've found that so far translucent textures do not render properly in-game and I haven't quite figured out how to nail a shine effect to the texture to make it look glossy. I may just try it all over again.

And the Mint Chocolate Chip Vanillite needs work for sure. I think I'm gonna have to redo it all in one go because I otherwise can't think of why the body and face don't match colorwise, and I really can't explain the pink texture glitch on the cone base.

For shininess edit the specular map textures to make the colours brighter. The maps don't always cover the whole model though as most facial textures only have specular maps for the eyes and not around the eyes, and the more matt pokemon / ones with varied shininess often have large chunks that aren't covered.

And I'm not sure why you're having trouble making Vanillite's colours match, have you tried just using the eye dropper tool from a part of the body texture that surrounds the eyes and colouring the eye texture with that colour? I didn't try editting Vanillites face, but I can't think of why that wouldn't work. The only texture I've not been able to do this with has been Mew, but that was because I have a wildly gradienting texture and can't pinpoint where the edges of the map are.
 

BrendanBeckmann

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For shininess edit the specular map textures to make the colours brighter. The maps don't always cover the whole model though as most facial textures only have specular maps for the eyes and not around the eyes, and the more matt pokemon / ones with varied shininess often have large chunks that aren't covered.

And I'm not sure why you're having trouble making Vanillite's colours match, have you tried just using the eye dropper tool from a part of the body texture that surrounds the eyes and colouring the eye texture with that colour? I didn't try editting Vanillites face, but I can't think of why that wouldn't work. The only texture I've not been able to do this with has been Mew, but that was because I have a wildly gradienting texture and can't pinpoint where the edges of the map are.

I was planning on just remaking the Vanillite textures from scratch again. So far I just use the selection flood tool and use a mixture of Hue/Saturation and Color tint plugins to do my recolors.

Any idea why I get purple around the base of the cone though?
 

gryz

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Been a while since I posted something new here and I think I actually made something unique :)
Animation Swap! Remember this guy?
iKiv7P6.png


Here is with the proper animation :)
http://imgur.com/a/7FMsz
How did you get the proper animations? I'd love to play Ruby Carbuncle's Red mod with the right animations for running, biking, tiptoeing, etc.
 

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