Misc Wiimmfi announcements

Wiimm

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Overview

The Nintendo Wi-Fi Connection (WFC) service was an online gaming service that provided free online play in various Nintendo DS and Wii games. Nintendo discontinued the service on May 20th, 2014, primarily because the host of the service, GameSpy, was shutting down its servers. Nintendo WFC was required for online play, but the Wiimmfi Project has replicated much of its functionality and allows for continued online play in Mario Kart Wii and other games.

Wiimmfi is available for the public since May 10th, 2014 (10 days before WFC shutdown). It started with Mario Kart Wii and supports now more than 90 games.

The official website and the first source for announcements is the Wiimmfi home: https://wiimmfi.de/.
However, in this thread I will announce offline times and other important news about Wiimmfi custom server. The idea is to provide a second source to inform the GBATemp players — so it's only a service for GBATEMP.

Compatible games

Here you can find a list of compatible game and some statistics:
* https://wiimmfi.de/stat?showall=1

How to join the server

There are two methods to join Wiimmfi server. The basic idea is to replace the server's URL located in the game from nintendowifi.net to wiimmfii.de.

Method 1: Using the official Wiimmfi patcher
  • Go to https://wiimmfi.de/ and to the Wiimmfi patcher link.
  • There is a general patcher and you might find some specific game's patcher (like Mario kart).
  • Extract the patcher and put your game ISO in the same folder, run the patcher and follow instructions.
  • Put the patched ISO back on your USB drive and launch it with your preferred USB Loading method.
Advantage: It patches everything correctly.

Method 2: Using an USB Loader automatic patcher
Some loaders have a built-in patching function to patch games on the fly at launch time. No need to download the patcher and mess with the ISO. The USB loaders will do it for you every time you play the game.

Old and new profiles

For each profile, there exists a profile id and nick name pair. Only the Wii of the user and the server database knows both of them. At login the Wii sends the nick name and the server answers with the related profile id. If the profile id is wrong, the game aborts the login with error code 60000.

There are 3 ways to use your old profiles with Wiimmfi: Details

There's also a Friend code region converter (PAL, USA, Japan, ...): FC Converter

Error codes

There is a web formular to get infos about error codes: https://wiimmfi.de/error


About Dolphin

Banning could be sooo easy: every player and his Wii console have a unique identifier. But there is Dolphin!

Many players use Dolphin without knowing what they are doing. Every player who uses Dolphin has the same identifier, so that's not unique as it should be. When banning one Dolphin cheater, we automatically ban all other Dolphin players aswell. So if I had to make a decision whether to allow cheaters on Wiimmfi or to ban all Dolphin users, I'd go for the second option and banned the default settings in 2014. A solution is to use the NAND backup of your real Wii.

Dolphin has another huge flaw: it's slow.

Almost all Dolphin users have huge online delay. You don't see that while racing, but we can see it on MKW races using mkw-ana. At the end of a race, the delay is often at up to 30 seconds! The player looks like he would be driving just normal, but at the end of a race every player sends his own race time to the others and that delay causes the results to be screwed up just like a timer hack would do. This way, the player ends up being in a better place than he actually raced. You could say that using Dolphin is like using an unintended timer hack. And I personally consider delays of more than one second to be unfair.

Many player say: "I have nearly always 60fps". That "nearly" is the problem. If you have an average of 59fps you get a bonus of 3s for a 3 minute race. In many races this is enough to win the race as fifth player.

So Dolphin causes a lot of trouble, sometimes because people are using it wrong and sometimes because their hardware is to slow.
 
Last edited by Wiimm,

Wiimm

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Today, a 16:30 UTC (in about 35 minutes) the Linux host of Wiimmfi is updated. A reboot is required. So Wimmmfi will be down for about 15 minutes.
 

pedrobarca

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I will use this thread for important announcements about Wiimmfi. However, the first source for announcements is the Wiimmfi home:
And later I will redesign this first post, so please excuse the following double post.

What double post?
 

Foxi4

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Stickies are dedicated for important all-in-one threads, this is not one of them, you're just directing people to a different website which doesn't describe the program either. You'll have to work a bit on your OP, explain what it is that you're talking about and then we'll think about stickying anything.
 

Wiimm

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Stickies are dedicated for important all-in-one threads, this is not one of them, you're just directing people to a different website which doesn't describe the program either. You'll have to work a bit on your OP, explain what it is that you're talking about and then we'll think about stickying anything.
I think you don't know, what Wiimmfi is. So let decide it other moderators.
 

Foxi4

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I think you don't know, what Wiimmfi is. So let decide it other moderators.
No, I don't, because your OP didn't tell me what it is, what it does or how to set it up - that's my point. If your post is non-descriptive, it's not going to be sticky material.
 

Larsenv

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No, I don't, because your OP didn't tell me what it is, what it does or how to set it up - that's my point. If your post is non-descriptive, it's not going to be sticky material.


FYI, Wiimmfi lets you play Nintendo Wi-Fi Connection games online again after the shutdown by patching your WBFS or ISO Files...
 

Wiimm

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Foxi4
Sorry. Wiimmfi is a replacements for Nintendos WFC. It is online since April, some weeks before before the WFC shutdown. You can find supported games and the number of currently playing people here:
* http://wiimmfi.de/stat?all=1&mkw=1&test=sep

Rarely I must update the server and stop Wiimmfi for a while. Because it is used world wide, I want to inform the players also at GBATEMP.
 
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Foxi4

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I'm sure we can work out a nice description and guide truly worthy of a sticky, it seems like an interesting project. :yay: Reminds me a lot of xKai Link or Pro-C Online (Prometheus).
 

Wiimm

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Wiimmfi is the replacement for Nintendo WFC since April. Many games are supported, "Inazuma Eleven Go Strikers 2013" is the newest.

Here in this thread I will announce offline times and other important news about Wiimmfi. The idea is a second source to inform the players -- so it's only a service for GBATEMP.
 
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Little Baron

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@moderators:
I think it is worth a sticky.
And later I will redesign this first post, so please excuse the following double post.
A little summary about the other sticky threads:

"List of Online Enabled Wii Games as of June 2014"
Wiimm is the first hand to tell it here. So if that topic is sticky, why not this.

"Wii Friend Code List"
Last message 16 month old => outdated.

"GBAtemp Wifi Nights and Monthly Tournaments"
A redirect to a outdated thread (2 years no update)

So making this thread sticky and all others not is the best choice.
 
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Wiimm

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System updated!

Ban System (experimental):
The ban moderators can now ban temporary and permanent. A public list of active bans is planned, but not implemented yet.

Virtual Worlds:
The server supports now virtual worlds for Mario Kart Wii distributions if playing regional/continental. The new worlds are activated for regions ≥60.

The problem was, that players without the correct distribution could enter private regions using the friend list
 

Cyan

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I edited the first post to add more informations and a description/mini faq.

when you write a new post here (to bump it, but it's not required anymore if it's stikied), please mirror the last post of the thread to the first post too.
server status, last update, etc.
 

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