Ok, thanks. Just how do I use it though? L and R do nothing...
Just push L or R during gameplay.
If it's not working, the only thing I can think of is that your buttons may not be functioning.
Are they indeed functioning...?
Ok, thanks. Just how do I use it though? L and R do nothing...
When you start for first time it'll create an ini file on root of your MicroSD.I'm genuinely new to DS homebrew and emulation, so maybe this will be a noob question...
Where can I find the nesds.ini to manually configure the default folder for the roms? Because I didn't found it yet
Also, thank you very much for this emulador, it just work great!
When you start for first time it'll create an ini file on root of your MicroSD.
I open the emulator, played a game a bit an then shut down the console.
I searched for the .ini and it doesn't on the root folder...
That's strange, because I use gameyob and it generate correctly a .ini that I can modify...
What's happening?
grab 1.3a from filetrip. its got the nesDS.ini included.
http://filetrip.net/nds-downloads/emulators/download-nesds-1-3a-f30809.html
Huiminghao - Please consider updating nesDS (if possible?) to function with a rom of the following specs:
MMC5
1MB PRG-ROM
1MB CHR-ROM
8KB SRAM
Capcom 6C80 Sound Engine, with DPCM usage
If this is possible AND you are able to do it - you can play this EXCELLENT rom hack (currently in Beta - so there is no rush).
Zelda - The Legend of Link:
http://acmlm.kafuka.org/board/thread.php?id=7308&page=1
The above is simply the MOST impressive rom hack for the NES....ever...period!
/Nitendo
Zelda runs well on the latest build.Seems as if the MAIN problem with nesDS and MMC5 games is that nesDS only support a maximum of 256kb PRG ROM and CHR.
Zelda - Legend of link needs 1MB of each.
ROM City Rampage need 512 PRG ROM.
Two cool hacks that most likely will remain unplayable on nesDS.
I have been in contact with Huiminghao - who has neither the interest nor the skill to develop nesDS further....sad but true.
/d-ace
Zelda runs well on the latest build.
ROM City Rampage, not a public/free rom, no way to test it.
VatoLoco: What on-the-fly ips-patching are you talking about? (And did you use the correct ARM version when compiling the source)?
0.53a update said:IPS supported. First, load a .ips file, then load the rom to start a patched game. The rom file won't be changed. The ips file should be smaller than 512kB.