Question... is there a rule against glitching? Kind of important right now
(I hope there is :x)
Unless there's a new one I'm unaware of, all of the exploits are patched.
Even if they weren't, there's not much I can do about it unless the majority of the group reports the offender in question.
Even though it saves 14-15 seconds (over the entire 3 laps), it seems that you need an extremely small hitbox to make it work...so far, the only combos I know of that have successfully performed this glitch are Featherweight/Koopa Clown/(any tire but Monster/Red Monster), which makes it mostly irrelevant for online gameplay. Personally, I've not seen people using Featherweight/Koopa Clown online much, and I doubt people would change combo on the off chance of getting to do this one shortcut.Yes there was a new one found just yesterday. Somewhere inbetween Wuhu Island Loop and Wuhu Mountain Loop in how much time it saves. Thats what made me ask.
Even though it saves 14-15 seconds (over the entire 3 laps), it seems that you need an extremely small hitbox to make it work...so far, the only combos I know of that have successfully performed this glitch are Featherweight/Koopa Clown/(any tire but Monster/Red Monster), which makes it mostly irrelevant for online gameplay. Personally, I've not seen people using Featherweight/Koopa Clown online much, and I doubt people would change combo on the off chance of getting to do this one shortcut.
Obviously, this is just speculation on my part and could be completely wrong as people experiment further and get it to work with more combos, but at least for now I'd say it's mostly a non-issue.
You're right that it is a possibility (a slim one, but it exists nonetheless). I was more just playing devil's advocate, personally I think it should be disallowed as well.Imagine if it comes down to a 1v1 (most likely towards the end of the tournament) and your opponent picks that combo and spams rDC, and you have a combo that can't do it. If it gets picked so much as 2 or 3 times you're pretty much screwed..
Well, Daisy Cruiser itself doesn't have to be banned, does it? As long as no one is using the shortcut, it should still be fine to play normally
Is the IRC still active?
I know in my first round, most of us were picking random every time, and I would expect that trend to continue. If Daisy Cruiser comes up, I think it's easiest to leave it up to the players to call out anyone who uses it, then just disqualify that participant. It's no different than how Maka Wuhu, Wuhu Loop, and Bowser Castle 1 were, pre-patch...it's pretty obvious if anyone uses it, so if all players point out someone using it, then the matter should be settled.There would be no way for me to police who does and does not use the exploit, so banning the track altogether is the best option.
And yes, IRC is still up.