Magical Sheep Almost all of the assets to the game are in this weird .3dst format, and all the json files have a .bjson (Binary JSON?) counterpart.
There seems to be almost nothing known about these two formats, so I couldn't really get anywhere.
Although, the credits were still in a regular text file. :D
I'll take what I can get. Sadly, I know little when it comes to game modification, so there could be something I'm just missing.
Strangely, I found files for XboxLive and VR stuff. I assume they're leftover/partially finished data for something like XBL authentication in the future.
I tried loading the 3dst files in Ohana, which didn't yield anything, and I couldn't find anything to properly read the bjson files. Notepad gave me mostly garbage, with some actual data, while notepad++ only gave me garbage, and nothing else I tried would even load it.

I'm new to this whole blog thing, so hopefully this post isn't a total mess. :S
Thanks for reading through this, and I hope you all have a good night.
EDIT: I went back and looked at some of the files again, and found stuff for realms and store json files. I assume they're just leftovers from the port, since I can't see the 3DS using either of these features.
I haven't kept up with the game's updates, but I also found something called redstone_screen.json. I don't know what it does.
All references to VR stuff usually contains 'holo' in it, which, I assume is reference to Microsoft's HoloLens.
Audio files are in FSB format, and might be able to be replaced. I'm really tired now and don't really want to try though.
maorninja, akira123 and PabloMK7 like this.


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