This is really interesting App development that I would love to see taken further in the future! It'll be especially comprehensive if it takes advantage of the Kinect to recognize dialect and pronunciation.
I'll be demo'ing it out sometime in the future, I'll let you know if I need to take a college Spanish course or not
Nintendo rolled out a new update (v9.6.0-24) for their line of handheld consoles last night and this time it's not just for the sake of "stability improvements" - it actually provides a plethora of new functionality you guys might be interested in:
Sounds fancy-shmancy, especially folder layouts. Hopefully Nintendo will also roll out the collectible badges programme in the west - never too much customization options, right?
Que the blasting Lucas orchestra, Star Wars battlefront is on its way to our galaxy!
EA has finally shed some light on its upcoming Star Wars title, with an avid mindset of having the game come out this holiday 2015. There is a high chance that the game will be released in conjunction with Star Wars: The Force Awakens, releasing December of this year.
EA has also confirmed more light will be shed on the project at the upcoming Star Wars celebration in Anaheim California, April 16 to 19th.
The game is most likely going to run on DICE's frostbite 3 engine, the exact same engine used in the Battlefield franchise.
Needless to say, I am very excited for the release of the next Battlefront game. In conjunction with The Force Awakens this coming holiday, I think Star Wars fans alike will have a lot to keep them busy this season!
Any fan of the Metal Gear Solid series knows Hideo Kojima. He's the brains behind the whole series, and has been consistently making excellent MGS games since their inception. And now, it appears, Kojima will be leaving Konami once MGS5 is released. An "inside source" claims that these are due to a power struggle between the MGS team and Konami.
This source appears to be legitimate, as the Kojima Productions logos are slowly being removed from any MGS art.
The EZTeam released a new version of their EZ4 loader, it seems to be aimed mostly at those with the new GBA sized microSD version but it should work with any EZ4 model you might have.
The changelog is as follows
The 254 issue is seemingly more for those with the new EZ4 microSD model but those with the same issue with 2013 versions might also wish to try it. *update* GBAtemp user migles confirms it fixes the 254 hang on a 2013 miniSD model.
It is unknown what "improved the compatibility" entails at this point, mostly likely a slightly improved soft reset capability (you can do a hard reset by holding L and A to launch the game, this tends to allow games like Yoshi's Island to launch properly).