in PlayStation Vita
Demon Gaze is a dungeon crawler RPG developed by Kadokawa Games/Experience Inc and Published by NIS America in the west. The massive customisation possibilities of characters and items, gameplay...
With a flood of 3DS flashkits hitting the market there weren't any noticeable differences between them until the MT-Card arrived. It was the first 3DS flashkit to offer the ability to play multiple...
The SuperCard DSTwo is the SuperCard's team lastest cart, an update from their previous cart DSOnei. It packs many new features and is considered by many king among DS flashcarts for its superb...
in PlayStation 4
Towerfall Ascension first debuted on the Ouya Android home console and rapidly became one of the few must have titles available to the system. Developed by the small indie studio Matt Makes Games it...
The Witch and the Hundred Knight
in PlayStation 3
Nippon Ichi Software (developers of Disgaea, publishers of various titles including Atelier, Hyperdimension Neptunia and Ar tonelico) try their hand at a dungeon crawler/action RPG type game, with the...
Over at DualSHOCKERS there is a story about Resident Evil being anounced at E3 and it is to be an Xbox One exclusive.
From the DualSHOCKERS post:
E3 is right around the corner so what do you guys think? Are you ready for the next Resident Evil?
RE6 disappointed a lot of long term fans of the series so what would you like to see make a come back in RE7?
London, UK – April 17, 2014 – Today, Ubisoft announced the ebook Watch_Dogs //n/Dark Clouds, inspired by the highly anticipated video game Watch Dogs™. Authored by John Shirley, the ebook is a direct sequel to the events of the game and will allow fans to further explore the world of Watch Dogs with an all new story. The ebook is a first for Ubisoft, as it was conceived inhouse and will be released exclusively via digital channels.
John Shirley, prolific author of over 30 books and short stories such as A Song Called Youth, is a known figure in the hacker community and is a pioneer of the cyberpunk movement, and therefore is a natural fit to author the Watch Dogs™ ebook. Having unprecedented access to our Montreal studio dev team and writers, he has recreated the atmosphere of Watch Dogs™, into his thriller, that combines high-tech crimes with both new and known characters.
Watch_Dogs //n/Dark Clouds will be available in English, French, Italian, German and Spanish at game's release on May 27, 2014. It will be available in two digital formats: an upgraded e-book version with interactive elements including videos and image and a classic e-book. For more information, click here www.watchdogs.com/ebook.
PS4 Furthers Global Momentum as Gamers Embrace Its Breakthrough Gameplay and Innovative Sharing Capabilities
Tokyo, April 17, 2014 - Sony Computer Entertainment Inc. (SCE) today announced that the PlayStation 4 / PS4 computer entertainment system has cumulatively sold through more than 7.0 million units globally as of April 6, 2014, demonstrating the rapid growth of the PS4 platform.
PS4 software sales also remain strong with more than 20.5 million copies sold in retail stores worldwide and through digital downloads on PlayStation Store as of April 13, 2014. PS4 owners will be immersed in a broad portfolio of breakthrough games, across all genres, with approximately 120 titles available or coming in 2014. The PS4 system's games portfolio will continue to expand with highly anticipated titles such as Destiny (Activision), The Elder Scrolls Online (Bethesda), Alien: Isolation (SEGA), NBA 2K15 (2K), Watch_Dogs(TM) (Ubisoft Entertainment), #DRIVECLUB (SCE WWS), MLB 14: The Show (SCE WWS) and The Order 1886 (SCE WWS). The independent development community continues to deliver innovative new titles for PS4. Upcoming games for 2014 include N++ (Metanet Software), GALAK-Z: The Dimensional (17 Bit Games), Transistor (Supergiant Games), Secret Ponchos (Switchblade Monkeys Entertainment), The Witness (Thekla, Inc.), Octodad: Dadliest Catch (Young Horses) and Daylight (Zombie Studios).
The PS4 system is currently available in 72 countries and regions worldwide.
Video gaming communities can be among the worst communities by far. There are communities that pride themselves on complaining and moaning at the developers (actually, that’s a majority of all communities), and some that pride themselves on a hypothetical superiority that the hardware they own is the only hardware that should be owned. I’m the strange guy who doesn’t care about the who, what, or when; I like to know why things happen. I like to see (or attempt to, anyway) why these things continue to happen after so many generations.