
|
|
|
Supercard DSTWO SDK ready for developers!, Let the fun begin
|
|
|
Jul 30 2010, 10:17 AM
Post
#1
|
|
|
Headmaster ![]() Group: Administrators Posts: 8,175 Joined: 24-October 02 From: Shanghai (CN) Member No.: 255 |
I have just received an e-mail from Romman, sales manager of the Supercard Team, letting me know that they have finished developing the Supercard DSTWO SDK*. He also informs me that the SDK will be available on demand for developers who require it (they will also receive a free DSTWO sample!), instead of going completely public. He hopes that by opening the card to 3rd party applications, the 360 MHz CPU could be better exploited to run emulators and homebrew such as the ones found on the PSP (who said PS1 emulation?). Here is the full message below:
QUOTE(Supercard Team) I am glad to tell you that the DSTWO SDK beta version is ready now. Actually, this is the first time SC team makes a SDK, so there must be a lot of bugs, so SC team do not wish to release the first version of SDK in public. The SC team wants to contact some developers directly, and send them the SDK and a free DSTWO. The developers can use the SDK to develop homebrew on the DSTWO, and can help the SC team to complete and make the SDK better, easier to use. The SC team promise they will release the SDK to the public when it is better and easier to use. Actually, the DSTWO has a 360Mhz powerful CPU on board. The PSP CPU highest frequency is 333Mhz. So, in theory, all emulators running on PSP can be ported to the DSTWO with this SDK, which means SNES, GBA, GBC, MAME, PCE etc. all might run on the DS. At last, as you know, PSP can run PS1 games, maybe there could be a small chance to run PS1 games on your DS. Is it a dream or not, it is up to you homebrew developers! We need you, all DS owners need you, genius homebrew programmers. It is time to go beyond DS now. -------------------- Developer requirement: 1. You should have experience in making homebrew on the DS, it's better if you already developed homebrew. 2. The developer should know how to program in C or C++ (SDK language). 3. Understanding the bugs in the SDK would help to make it better. 4. You will promise not release the SDK without the SC team agreement. 5. Please write an email to tech@supercard.sc with the subject: "It's time to go beyond DS¡" if you are interested Many thanks to the SC team for opening their card to third parties as promised, and giving away SCDSTWO's to developers sounds even more generous. Some might say that they are 'lame' for having to rely on homebrew developers to provide optimal emulators and applications, some might be completely delighted by imagining what the community could come up with. What about you, what do you think? Is the cup half-full or half-empty? |
![]() ![]() ![]()
|
| Sponsored Links |
Post
#
|
|
|
ShopTemp.comFileTrip & GBAtemp's Partner Shop now open! Amazing deals, free shipping, loads of cool gadgets and flashcarts! - Acekard 2i: under $15 - R4 DS Revolution: $6 only - Supercard DSTWO: under $35 - Tons of gadgets and cheap gifts under $5 And much more! Check it out now! |
|
Jul 30 2010, 10:18 AM
Post
#2
|
|
|
A Boktai Temper in training... Group: Members Posts: 1,587 Joined: 24-September 08 From: Bethesda, MD (Located) Member No.: 136,243 |
This post has been removed by a moderator.
Reason: off topic / irrelevant |
![]() ![]() ![]()
|
Jul 30 2010, 10:29 AM
Post
#3
|
|
|
i post images for wind up's, dont forget that Group: Members Posts: 1,441 Joined: 8-September 09 From: One's inner self Member No.: 197,092 |
Well here is to hoping that some good things come from this
they most likely dont trust me tho hahaha |
![]() ![]() ![]()
|
Jul 30 2010, 10:29 AM
Post
#4
|
|
|
GBAtemp Fan ![]() ![]() ![]() ![]() Group: Members Posts: 403 Joined: 16-July 08 From: The almighty Germany Member No.: 130,867 |
Will we see SCAIO soon?
Great news, now many many many "improved" homebrews may come. |
![]() ![]() ![]()
|
Jul 30 2010, 10:30 AM
Post
#5
|
|
|
Advanced Member ![]() ![]() Group: Newcomers Posts: 51 Joined: 29-March 10 Member No.: 249,715 |
meh, I'm interested, but I'm no DS coder. guess I'll have to wait for the final.
|
![]() ![]() ![]()
|
Jul 30 2010, 10:32 AM
Post
#6
|
|
|
Wannabe Max Fierke Group: Members Posts: 6,177 Joined: 28-July 08 From: Chuff Member No.: 131,926 |
So, technically, if one were to fake that he/she were a homebrew developer, he/she could just get a free DSTWO, no? Or does the SC team require some sort of proof that you have experience (perhaps show off one of your projects and prove that you are the true author)?
Anyhow, this is still great news and I hope that a great many homebrew developers will make use of this (so that the DS homebrew scene could at long last be more lively again). |
![]() ![]() ![]()
|
Jul 30 2010, 10:33 AM
Post
#7
|
|
|
It's a Ntoligy Group: Members Posts: 2,276 Joined: 31-January 08 From: unknown Member No.: 114,943 |
Will we see SCAIO soon? Great news, now many many many "improved" homebrews may come. We said that about the iPlayer SDK, all we got was an emulator that was ripped and is the USP of the SCDS2. Still, Team SC is better heard of, and there are probably more SCDS2's out there, and I'm sure that the free SCDS2 with SDK is an offer that a lot of devs will be interested in. |
![]() ![]() ![]()
|
Jul 30 2010, 10:39 AM
Post
#8
|
|
|
GBAtemp Regular ![]() ![]() ![]() Group: Members Posts: 127 Joined: 5-June 09 From: Tekoa Member No.: 181,937 |
How many seconds are left til Normmatt claims a free Supercard DSTwo with a SDK privately released?
|
![]() ![]() ![]()
|
Jul 30 2010, 10:40 AM
Post
#9
|
|
|
A Boktai Temper in training... Group: Members Posts: 1,587 Joined: 24-September 08 From: Bethesda, MD (Located) Member No.: 136,243 |
Sounds good, at least Nintendo can't say anything about homebrewing lawlz!
Although I'm curious, how will DSTWO SDK be beneficial? I mean I'm no homebrewer so I someone to explain to me in detail. |
![]() ![]() ![]()
|
Jul 30 2010, 10:43 AM
Post
#10
|
|
|
Wannabe Max Fierke Group: Members Posts: 6,177 Joined: 28-July 08 From: Chuff Member No.: 131,926 |
|
![]() ![]() ![]()
|
Jul 30 2010, 10:47 AM
Post
#11
|
|
|
Chiyo-chan :3 Group: Members Posts: 3,375 Joined: 18-December 08 From: A Hawaiian Box Member No.: 148,210 |
So, technically, if one were to fake that he/she were a homebrew developer, he/she could just get a free DSTWO, no? Or does the SC team require some sort of proof that you have experience (perhaps show off one of your projects and prove that you are the true author)? Anyhow, this is still great news and I hope that a great many homebrew developers will make use of this (so that the DS homebrew scene could at long last be more lively again). Do you seriously think they would give you a SCDS2 without some proof in someway shape or form? |
![]() ![]() ![]()
|
Jul 30 2010, 10:49 AM
Post
#12
|
|
|
Knows his stuff Group: Members Posts: 1,165 Joined: 21-July 07 From: somewhere Member No.: 90,607 |
Sounds good, at least Nintendo can't say anything about homebrewing lawlz! Although I'm curious, how will DSTWO SDK be beneficial? I mean I'm no homebrewer so I someone to explain to me in detail. the DSTwo SDK will allow homebrew coders to use the extra RAM and processor in the DSTwo cart to creat more powerful software than can be run on the DS by itself, such as the GBA emulator available for the DSTwo. |
![]() ![]() ![]()
|
Jul 30 2010, 10:50 AM
Post
#13
|
|
|
Meh, I finally haz one. Yay! ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 742 Joined: 16-May 08 From: The country with legal drugs! Member No.: 125,443 |
Although I'm curious, how will DSTWO SDK be beneficial? I mean I'm no homebrewer so I someone to explain to me in detail. Read the OP please. It allows homebrew developers to use the CPU intergrated in the DSTWO. Edit: spinal_cord beat me to et... This post has been edited by Berthenk: Jul 30 2010, 10:51 AM |
![]() ![]() ![]()
|
Jul 30 2010, 10:55 AM
Post
#14
|
|
|
GBAtemp Regular ![]() ![]() ![]() Group: Members Posts: 127 Joined: 5-June 09 From: Tekoa Member No.: 181,937 |
How many seconds are left til Normmatt claims a free Supercard DSTwo with a SDK privately released? Normmatt isn't God, you know... Are you sure? it can be God communicating with us through the internet Oh wait, yeah, people sending God a EZ 3in1\ewin samples in order to let AKAIO support it doesn't make sense xP |
![]() ![]() ![]()
|
Jul 30 2010, 10:57 AM
Post
#15
|
|
|
Advanced Member ![]() ![]() Group: Newcomers Posts: 77 Joined: 12-March 08 From: somewhere in the UK Member No.: 120,081 |
So, technically, if one were to fake that he/she were a homebrew developer, he/she could just get a free DSTWO, no? Or does the SC team require some sort of proof that you have experience (perhaps show off one of your projects and prove that you are the true author)? They'll be approaching developers like Alekmaul, Flubba and Normmatt (and a few other developers they've mentioned in passing with release announcements and similar) and asking them to develop DSTwo compatible homebrew in exchange for a free DSTwo and the SDK. A "regular" developer, however, can just email them and get the SDK Download link, but will need to provide their own DSTwo. |
![]() ![]() ![]()
|
| Sponsored Links |
Post
#
|
|
|
ShopTemp.comFileTrip & GBAtemp's Partner Shop now open! Amazing deals, free shipping, loads of cool gadgets and flashcarts! - Acekard 2i: under $15 - R4 DS Revolution: $6 only - Supercard DSTWO: under $35 - Tons of gadgets and cheap gifts under $5 And much more! Check it out now! |
|
« Next Oldest
· GBAtemp & Scene News
· Next Newest »
|
|
|
|
|
|
|
![]() |
|
|
|
|